A A A A Author Topic: Sea Monsters - Submarine Voyage [Released]  (Read 5999 times)

RCT D!

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Sea Monsters - Submarine Voyage [Released]
Post #1     : April 26, 2015, 08:41 AM
Sea Monsters
Submarine Voyage

Immerse yourself in an underwater hunt for sea monsters scattered throughout the sea. You are going to explore the behaviour of that monsters, but be careful!



Original onride view of the ride.


San Lacrona Beach Resort announces the second e-ticket ride of the new themed area. It will be a simultion-darkride feautering never seen technology.


by RCT D!
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PandaCoasters

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Re: Sea Monsters - Submarine Voyage
Post #2     : April 26, 2015, 08:50 AM

"Toofpikk is the kind of guy who spams gears and calls it steampunk" -JAKool
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sdanwolf

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Re: Sea Monsters - Submarine Voyage
Post #3     : April 26, 2015, 09:02 AM
Yes Please  :o
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mb1.0.2

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Re: Sea Monsters - Submarine Voyage
Post #4     : April 26, 2015, 09:49 AM
Um. Wow. This looks great. I'd prefer darker blues and stuff for lighting the deep sea, but that's personal preference. Too pink for me. But it's gorgeous, nonetheless!
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AdamY

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Re: Sea Monsters - Submarine Voyage
Post #5     : April 26, 2015, 10:02 AM
I can't take this so soon after Carta Marina!  :drool: Looks really epic. The layering of rocks and ruins and other 'jumble' things along with the colour palette in the last screenshot are superb!
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ImagineerTim

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Re: Sea Monsters - Submarine Voyage
Post #6     : April 26, 2015, 02:21 PM
YES YES YES

thats the new age of rct3.
perfect lighting and nice presentation...
that will be another e ticket which makes San Lacrona Beach a real destination.
Curious on how realistic the experience will be concering sound and sim movements  :up:
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Liam.

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Re: Sea Monsters - Submarine Voyage
Post #7     : April 29, 2015, 08:45 AM
Wow.

I love that first image, such a well placed encounter. Great work as always!
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Dutcher

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Re: Sea Monsters - Submarine Voyage
Post #8     : April 30, 2015, 03:04 AM
That is one epic shot you've got there of the below the sea-levels. I do have to agree with Masked statement about color. As the red spectrum is the first color to fade out in the water (followed by green and blue), it'd be more natural if there were less redish lights at the bottom of the sea. Nevertheless it is a wholly majestic feast of detail that has been united below. Can't wait to see what other treasures might be out there... or dangers?
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kiotho

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Re: Sea Monsters - Submarine Voyage
Post #9     : May 02, 2015, 06:48 AM
O-M-G!! This looks insane and you've only shown a teaser! The idea of a multi-motion simulator sounds awesome (I really like the gif you made!). I once started creating cs for a similar idea I had, but due to lack of inspiration I didn't ever finish it! It got some (basic) submarines inside it too. If you want them, feel free to send me a PM  :up: Can't wait for the next update(s)  :w00t:
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citytrader

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Re: Sea Monsters - Submarine Voyage
Post #10     : May 02, 2015, 07:10 AM
Looks wonderful! But as others have said, blue is the way to go...Unless you are featuring an underwater volcano?!?!  :scared:
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RCT D!

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Sea Monsters - Submarine Voyage [2nd update]
Post #11     : May 23, 2015, 11:53 AM
Spoiler (hover to show)

Sea Monsters
Submarine Voyage

Location: San Lacrona Beach Resort [Monsters of the Sea area]
Ride type: fully immersed 4D multi-motion simulator experience
Ride duration: more than 5 minutes
Setting: underwater, sea monsters (scary atmosphere)
Cost: $15,5 millions
Minimum height: 1,25 meters
Specifics: 2nd e-tickt ride in Monsters of the Sea, never used 4D technology in RCT3



Original film footage


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Elizabeth

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Re: Sea Monsters - Submarine Voyage [2nd update]
Post #12     : May 24, 2015, 08:35 PM
This is really intriguing! I can't wait to see an underwater ride designed by you. :drool:
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blackrider5

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Re: Sea Monsters - Submarine Voyage [2nd update]
Post #13     : May 25, 2015, 08:21 AM
Ride type: fully immersed 4D multi-motion simulator experience
Specifics: 2nd e-tickt ride in Monsters of the Sea, never used 4D technology in RCT3[/center]

Never used 4D technology in RCT3! Wow this is exciting, the concept is also great and the screens so far are stunning  :love:
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RCT D!

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Sea Monsters - Submarine Voyage [3nd update]
Post #14     : June 16, 2015, 12:23 PM
Spoiler (hover to show)

Sea Monsters
Submarine Voyage

The first underwater experience will be on 26 June 2015.

Here you can see first point of view pictures. Prepare yourself for an exciting and unforgettable ride.




Thanks to Kiotho for special CS and the special CTR: Kiotho Atlantica


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Gilirion

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Can't wait for the 26th!

Those POV shots look great! They really add to the immersion (as if there wasn't enough) from previous shots. The scenery is splendid, as well! The fish and reefs and such really add to the realism and to the uniqueness of the ride (as if there wasn't enough). :P

Overall, brilliant job, to both of you! That model looks very interesting and the same goes for the overall project as well. Can't wait to see that POV!
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Max

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The fact that this is supposed to be a virtual ride kinda disappoints me a little the same way as when an amazing movie ends with a person closing a book and saying "the end". I guess an underwater darkride would make no sense though.  :P These scenes just look too beautiful to just pretend it is just a virtual reality even though that is what RCT3 is. This project is a virtual reality within a virtual reality. Complications aside, the CTR looks great and the theming is incredible. It has to be one of the most unique things I have seen in RCT3 so far. Really looking forward to the POV, as you are one of my favorite creators and this project is really promising.
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kiotho

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Woow this is going to be groundbreaking! Can't wait for the first dive?  :w00t: so there will be more adventures coming in the future? Anyway I can't wait for the pov and thanks a lot for the mention. It's an honor to see my CS pop up in quality-projects like these  :up:
« Last Edit: June 19, 2015, 01:13 AM by kiotho »
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MrNozem77

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Wow, just wow! Baffling, I have no other word for it. Great concept, incredible theming and great lighting, just as ImagineerTim stated.
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RCT D!

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Sea Monsters - Submarine Voyage [Released]
Post #19     : June 26, 2015, 08:15 AM
Sea Monsters
Submarine Voyage

Today it´s time for the first dive. Embark the submarines and prepare for the sea monsters in the Submarine Voyage. San Lacrona Beach Resort wishes all the best.


Thanks to Kiotho for special CS and the special CTR: Kiotho Atlantica

Spoiler (hover to show)
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Fisherman

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Re: Sea Monsters - Submarine Voyage [Released]
Post #20     : June 26, 2015, 08:47 AM
That was incredible!  I'd love to ride this in real-life. 
Spoiler (hover to show)

Great job!   :D

-Derek
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Re: Sea Monsters - Submarine Voyage [Released]
Post #21     : June 26, 2015, 08:48 AM
Great ride! I loved the action and thrill in it. Great job :)
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kiotho

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Re: Sea Monsters - Submarine Voyage [Released]
Post #22     : June 26, 2015, 10:52 AM
 :o This ride, this, it's just INSANE! It's exactly as how I imagined how it would be! The amount of details you've put into it, the green screen effects (the monsters I guess), it's all so well edited into one beautiful ride. It could be easily implemented into an existing motion simulator in my opinion  :) Thanks a lot for using my cs, ctr,... and thanks a lot for the mention! It's so nice seeing my cs usefull for such great projects  :D
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iAP

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Re: Sea Monsters - Submarine Voyage [Released]
Post #23     : June 26, 2015, 11:12 AM
This is so damn well executed, I was really invested into the idea of it! Love the in-ride effects you added in, and the final moments really added a sense of urgency and panic. Kudos to kiotho for the awesome pieces, and wonderful job RCT D!
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Drowning|Star

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Re: Sea Monsters - Submarine Voyage [Released]
Post #24     : June 26, 2015, 05:31 PM
As others have said, very well executed and a ton of fun. Loved it!
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TheCodeMaster

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Re: Sea Monsters - Submarine Voyage [Released]
Post #25     : June 27, 2015, 12:39 AM
Fantastic Scenery work!  :up:
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Dutcher

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Re: Sea Monsters - Submarine Voyage [Released]
Post #26     : June 29, 2015, 01:22 AM
This is a truly impressive feat of a ride. Very original and captivating. I absolutely love how you've (technically) pulled it off, I assume a lot of Flying Camera Routes? Either way, really beautiful and exiting ride. Also, I'd like to congratulate you on not clipping a single object in all the narrow corridors we went through. That is a very hard thing to do, especially on this length. Cool. So really cool!
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Max

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Re: Sea Monsters - Submarine Voyage [Released]
Post #27     : June 29, 2015, 08:29 AM
This is one of the coolest RCT3 projects I have seen. The scenery was very original and I found that the voices you used were pretty entertaining. I still don't even know how you did this, whether it was with flying camera or an invisible CT. It's hard enough theming above water, but I can imagine adding all of the perfect underwater scenery was difficult. Also glad to see someone finally found a new use for Old Spice's fish set.
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CTRSind

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Re: Sea Monsters - Submarine Voyage [Released]
Post #28     : June 29, 2015, 07:13 PM
I am a fan, I want to order one for my parks.
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89James89

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Re: Sea Monsters - Submarine Voyage [Released]
Post #29     : June 30, 2015, 02:59 AM
Well that was amazing. Has to be one of my favourte rides I've ever seen in RCT3. Really really good job!

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James
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Hethetheth

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Re: Sea Monsters - Submarine Voyage [Released]
Post #30     : July 02, 2015, 01:21 PM
I'm starting to catch up on lots of ride releases, and I got around to this one. It's a very impressive creation!
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