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21
RCT3 Help & Unofficial Tech Support / Re: Invisible doodads help
« Last post by Headoverfeet on January 23, 2016, 04:55 PM »
Thank you so much  :up: I'll try downloading it and checking all the files  :D
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RCT3 Help & Unofficial Tech Support / Re: Invisible doodads help
« Last post by FlightToAtlantis on January 22, 2016, 09:53 PM »

Here is the directory structure for the Invisible Doodads folder:


C:\Program Files\Atari\RollerCoaster Tycoon 3\Style\Custom\Belgabor\InvisibleDoodads\

chgroom\
entranceexit\
fence\
pathextra\
shared\
special\
Style.common.ovl
Style.unique.ovl



This is the directory structure you should have for all the folders inside:
 

C:\Program Files\Atari\RollerCoaster Tycoon 3\Style\Custom\Belgabor\InvisibleDoodads\chgroom\

Room.common.ovl
Room.unique.ovl
 


C:\Program Files\Atari\RollerCoaster Tycoon 3\Style\Custom\Belgabor\InvisibleDoodads\entranceexit\

Entrance.common.ovl
Entrance.unique.ovl
Exit.common.ovl
Exit.unique.ovl
Gates.common.ovl
Gates.unique.ovl
 


C:\Program Files\Atari\RollerCoaster Tycoon 3\Style\Custom\Belgabor\InvisibleDoodads\fence\

Fence.common.ovl
Fence.unique.ovl
 


C:\Program Files\Atari\RollerCoaster Tycoon 3\Style\Custom\Belgabor\InvisibleDoodads\pathextra\

Bench.common.ovl
Bench.unique.ovl
Bin.common.ovl
Bin.unique.ovl
BinB.common.ovl
BinB.unique.ovl
Monolith.common.ovl
Monolith.unique.ovl
PassPort.common.ovl
PassPort.unique.ovl
Sign.common.ovl
Sign.unique.ovl
Speaker.common.ovl
Speaker.unique.ovl
Vista.common.ovl
Vista.unique.ovl
 


C:\Program Files\Atari\RollerCoaster Tycoon 3\Style\Custom\Belgabor\InvisibleDoodads\shared\

InvisibleIcons.common.ovl
InvisibleIcons.unique.ovl
 


C:\Program Files\Atari\RollerCoaster Tycoon 3\Style\Custom\Belgabor\InvisibleDoodads\special\

ATM.common.ovl
ATM.unique.ovl
FirstAid.common.ovl
FirstAid.unique.ovl
Stall.common.ovl
Stall.unique.ovl
StallBig.common.ovl
StallBig.unique.ovl
Toilet.common.ovl
Toilet.unique.ovl



Hope this helps.  :)
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RCT3 Help & Unofficial Tech Support / Re: Invisible doodads help
« Last post by Headoverfeet on January 22, 2016, 07:27 PM »
Hi FTA, thanks for that explanation. It certainly seems like I had it installed correctly (Yep I made the Custom file), I was just inquiring as to whether the belgabor file had sub-files as I know subfiles can create issues like the no svd for sid.
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RCT3 Help & Unofficial Tech Support / Re: Invisible doodads help
« Last post by FlightToAtlantis on January 19, 2016, 09:54 PM »

Hi :) just wondering if someone could please post a picture of what is inside their belgabor file? I only had a subfolder called Invisible doodads than sub folders. I had the invisible path extras and paths working but the stalls and utilities weren't so I have removed all the above until I can sort it out...

Thanking you in advance  :up:

As you've seen there is no one single file in which Belgabor’s Invisible Doodads are installed, there are three.  When the downloaded folder is unzipped you will see from the names of the folders inside where in the program files folder each set goes.

For the benefit of others besides yourself who are reading this thread, there is nothing that needs to be overwritten, or moved and replaced.  It just needs to be put.

Installing a set into the Custom  folder can be tricky for someone who hasn’t done it before.

Inside your Style  folder there needs to be one named Custom .  The Custom  folder does not come with the RCT3 install.  Our wonderful custom artists have come up with this concept!  If you don’t yet have a Custom folder inside your Style folder then you need to create one.  Be sure the word Custom  has an uppercase C .

Inside the Custom  folder, that is where to put the folder called Belgabor , InvisibleChangingRoom , and shared .

I have also heard of some confusion as to why Belgabor would include visible textures in an invisible set.  An example for the reason for that would be if we’ve installed custom paths, aren’t sure any more where they are, and for some reason we need to remove them.  One would temporarily replace the invisible textures with the visible ones as a fix for something like this.   

25
RCT3 Help & Unofficial Tech Support / Re: Park File Size: Why So Large?
« Last post by Elizabeth on January 19, 2016, 06:40 PM »
Silent Knight and FlightToAtlantis, how did I miss your comments until now?  :-[ For some reason I forgot to check this thread for a few days. :n00b: Thank you both so much for your helpful suggestions and kind words! You guys rock. :up:
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RCT3 Help & Unofficial Tech Support / Invisible doodads help
« Last post by Headoverfeet on January 19, 2016, 04:02 PM »
 :facepalm: reposted this in the (hopefully) correct thread now...sorry!
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RCT3 General Discussion / Re: Uploading pictures to my posts
« Last post by Adenaline-Coasters on January 09, 2016, 05:11 PM »
got it working now thanks
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RCT3 General Discussion / Re: Uploading pictures to my posts
« Last post by Max on January 09, 2016, 12:48 PM »
Post images by putting in the image link like this.
29
RCT3 General Discussion / Re: Scrapyard
« Last post by MuffinJosh710 on January 09, 2016, 12:31 PM »
Did you make those Arrow supports at the top of the ride or did you find a CS pack that had them? I would like to know if it was the latter. Also, great job so far! I love the color scheme(Maybe change the car colors to a different color, like yellow or something) and the layout looks nice! Great job! :) :up:

It's called "Scrapyard" because it's a thread to show my unfinished and forgotten projects. I don't have the file anymore, just that picture  :-\

And this is what I used for the supports: http://www.customscenerydepot.com/index.php?action=downloads;sa=view;down=1406
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Ive followed this tut exactly yet no uploaded images??? :confused:
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