Design An Invert 3 || RESULTS

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Offline Slalamander

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Re: Design An Invert 3.
« Reply #30 on: September 16, 2014, 07:49 AM »
*alters layout because of stupid rule*
*rule gets dropped*

I suck at life

Re: Design An Invert 3.
« Reply #31 on: September 17, 2014, 04:34 PM »
hmm this might be interesting, im going to try a flyer, i think.  :shifty:
tuch me

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Offline Max

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Re: Design An Invert 3.
« Reply #32 on: September 17, 2014, 06:02 PM »
I sign up.

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Offline toofpikk

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Re: Design An Invert 3.
« Reply #33 on: September 20, 2014, 04:27 PM »

If you'd like to enter, make it clear, by using this new product from Max enterprises! Just $79.99!

No but srsly it would be great to see this in your sigs. Edit it how you like!

Credit of course, to MAX!

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Offline Max

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Re: Design An Invert 3.
« Reply #34 on: September 20, 2014, 07:19 PM »
Who wants some funky colours?
Spoiler (hover to show)

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Offline Slalamander

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Re: Design An Invert 3.
« Reply #35 on: September 21, 2014, 03:02 AM »
It lacked something
Spoiler (hover to show)

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Offline CoasterdesignerNo1

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Re: Design An Invert 3.
« Reply #36 on: September 21, 2014, 09:03 AM »
It lacked something

Yeah, it lacked Doge, B&M Track, Doritos, Illuminati, Supportflanges and the daily weed  :down:

Photo was edited by PandaCoasters
Spoiler (hover to show)
« Last Edit: September 21, 2014, 10:07 AM by CoasterdesignerNo1 »


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Offline Max

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Re: Design An Invert 3.
« Reply #37 on: September 21, 2014, 10:26 AM »
Yeah, it lacked Doge, B&M Track, Doritos, Illuminati, Supportflanges and the daily weed  :down:

Photo was edited by PandaCoasters
Spoiler (hover to show)
Who said it lacked Illuminati?

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Offline ProdigyRider

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Re: Design An Invert 3.
« Reply #38 on: September 21, 2014, 12:34 PM »
Count me in, I'm quite hungry for competition. Sad to see the default signature not include Banshee, but I fixed that.

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Offline Colts18to87td

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Re: Design An Invert 3.
« Reply #39 on: September 23, 2014, 08:57 AM »
You know what Toofpikk, i change my mind, i'll enter.

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Offline toofpikk

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Re: Design An Invert 3.
« Reply #40 on: September 23, 2014, 09:50 AM »
Okay, so there's a week left to enter!

This means that the DAI1 set will be released in just one weeks time publically. I do however, remind that non participants, should wait until christmas to recieve the final set from DAI.

So, a couple more things that'll just help me out a little.
1. Please, when making your thread for your invert, can you put [DAI3] infront of it. This saves alot of hassle and will also hopefully help you out, as it clearly marks who is entering this fab competition.
2. When it comes to releasing your ride, make sure you send me a video via PM with a download to your park. I recommend dropbox, or mediafire to upload your files with. Also, I;ll need any 'exclusive' CS you have used in your parks.
3. Something to help you out, The marking table will be released the day after sign ups close... (the 1st October).


Sweet! You still have plenty of time to enter, and now you know the rules, for those who have already entered, you can start building! :D

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Offline itsReece

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Re: Design An Invert 3.
« Reply #41 on: September 24, 2014, 11:08 AM »
Ill sign up! Been a long time since I've played RCT3
After 6 long years on SGW, the day has finally come to end my time here. It's been great and i hope some of you enjoyed the sets and what i brought to the community. If you would like to keep following me on different ventures, check out our minecraft server Discovery Ridge Resort, where you can find rides such as Kingda Ka, Cheetah Hunt, Furious baco and a full Universal Orlando recreation. The IP is discoveryridgeresort.com

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Offline Quikrix

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Re: Design An Invert 3.
« Reply #42 on: September 24, 2014, 11:13 AM »
Count me in! It has been awhile since I actually made a roller coaster in RCT3, so it will be nice to do something different from pools!  ;)

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tiger01

Re: Design An Invert 3.
« Reply #43 on: September 25, 2014, 09:38 AM »
I would love to enter this! Get my Rct skills back into practice, (What I had of them anyway...).

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Offline Jake C

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Re: Design An Invert 3.
« Reply #44 on: September 25, 2014, 12:35 PM »
Can I play?
I live in the NoLimits board, come stop by and say hi.

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Offline toofpikk

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Re: Design An Invert 3.
« Reply #45 on: September 25, 2014, 12:51 PM »
I was just gonna ask you guys if you think it's worth keeping a deadline for entry. I mean yeah of course there needs to be one for submitting your projects, but if people say are on holiday at the mo and wish to join but with a slightly tighter time, would you guys be okay for that?

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Offline DanThorpe

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Re: Design An Invert 3.
« Reply #46 on: September 25, 2014, 02:21 PM »
Add me too the cause, ive never done a competition before so, here goes lol

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Offline itsReece

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Re: Design An Invert 3.
« Reply #47 on: September 25, 2014, 02:47 PM »
We need some sort of deadline but do what u want its your comp
After 6 long years on SGW, the day has finally come to end my time here. It's been great and i hope some of you enjoyed the sets and what i brought to the community. If you would like to keep following me on different ventures, check out our minecraft server Discovery Ridge Resort, where you can find rides such as Kingda Ka, Cheetah Hunt, Furious baco and a full Universal Orlando recreation. The IP is discoveryridgeresort.com

Re: Design An Invert 3.
« Reply #48 on: September 26, 2014, 06:01 PM »
I may be interested. I was wondering if I could use a ride that I'm currently using (still creating, it is not finished yet) in one of my parks?

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Offline mb1.0.2

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Re: Design An Invert 3.
« Reply #49 on: September 26, 2014, 06:05 PM »
You only need a deadline for when to turn stuff in. Keep enrollment "open." That's my suggestion. Still undecided whether or not to dive into this.

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Offline TheDarkStar

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Re: Design An Invert 3.
« Reply #50 on: September 27, 2014, 10:07 AM »
I'm In!

Severely lacking RCT3 inspiration, hence why I've been inactive for a few weeks, but eh, I'll give this one a shot  ;)

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Offline toofpikk

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Re: Design An Invert 3.
« Reply #51 on: September 29, 2014, 09:56 AM »
The deadline for entries will be the 30th of November because I want everyone to have a semi good chance at making something decent, unless you are like colts and finishes the ride before the competition even starts...

Now there are alot of you guys. This means there is alot of competition. This means the competition is popular. Which means the set for DAI1 will only be released to those who are entering and have asked for it. You must send me 5 pictures of your project in its final stages before I send it to you because I'm not gonna hand it out willy nilly and I certainly don't want it to be spead. Again. (glares at Silvarret)

Basically I don't want you to get the set and give up leaving no good use for it and having less of a reason to keep it to yourself. It's a very useful set and will be released publicly but all in good time, so I want you to feel you have achieved a reason to own the set and make sure it is your own, and not something you share.

Cheers Bruhs! I wanna see your work :D

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Offline Jinglebells

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Re: Design An Invert 3.
« Reply #52 on: September 29, 2014, 12:27 PM »
Tooff!! Count me in, im already busy with a coaster.
Yay! I like playing rct3 <3<3

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Offline ProdigyRider

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Re: Design An Invert 3.
« Reply #53 on: September 29, 2014, 01:46 PM »
What's your definition of "final stages"

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Offline toofpikk

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Re: Design An Invert 3.
« Reply #54 on: September 29, 2014, 01:51 PM »
Everything finished. Literally like everything done, and you're at the stage where you could happily film it.

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Offline Colts18to87td

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Re: Design An Invert 3.
« Reply #55 on: September 29, 2014, 07:19 PM »
unless you are like colts and finishes the ride before the competition even starts...
lol

Re: Design An Invert 3.
« Reply #56 on: September 30, 2014, 02:11 PM »
Alright I'm in...! (But I'm still wondering if I can use the invert in a park I'm working on, let me know!)

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Offline zappublishersltd

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Re: Design An Invert 3.
« Reply #57 on: September 30, 2014, 04:29 PM »
:o Wait, flyers are allowed? Woohoo!  :D
I'm in.
Spoiler (hover to show)

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Offline Muppet-Man

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Re: Design An Invert 3.
« Reply #58 on: October 03, 2014, 05:14 AM »
Toofpikk is there any chance of a late entry?  :blush:

P.S. If so im totally in!
« Last Edit: October 03, 2014, 06:38 AM by Muppet-Man »

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Offline toofpikk

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Re: Design An Invert 3.
« Reply #59 on: October 04, 2014, 01:07 PM »
Fillr because next page starts after this post