The Curse of Tergaron - Wip Thread

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Offline dapalm

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The Curse of Tergaron - Wip Thread
« on: October 04, 2016, 11:06 AM »
Hey guys! I think I have made enough progress with this, so I decided to create this thread and stop spamming the best pictures thread.  Hopefully I will update this thread very frequently, but keep in mind everything may change (and in fact you can see some diferent things between this first pictures).

I will explain more things about the story (it has one, but I still need to develop it more lol) and the theming later. So, for now, here is a bunch of pictures:















Btw, I'm open to suggestions for a new name... I'm really horrible thinking names. Hope you like it :)

Re: The Curse of Tergaron - Wip Thread
« Reply #1 on: October 05, 2016, 11:20 AM »
I like the name, I'm in love with the Coaster :)
I love that drop and the buildings <3

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Offline dapalm

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Re: The Curse of Tergaron - Wip Thread
« Reply #2 on: October 05, 2016, 11:22 AM »
^ Thanks! I don't know what to do with name though, I don't like it a lot.

Well, some more progress have been made... I guess it's 30% finish and it will take a month and a half.



Today I finished the modelling in this part of the area (only texturing and signs need to be added. Also trashcans).



Also added this small stage. Really like how it turned out.



And this carriage is supposed to hide the test seat of the coaster.

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Offline Batt

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Re: The Curse of Tergaron - Wip Thread
« Reply #3 on: October 05, 2016, 02:20 PM »
Wow! This is incredible for being done with No Limits 2!!

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Offline Coaster Designs

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Re: The Curse of Tergaron - Wip Thread
« Reply #4 on: October 06, 2016, 03:16 AM »
This is epic man! I think I asked it already, but can't find it... But what moddeling software do you use?
Keep it up! Love your work.

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Offline dapalm

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Re: The Curse of Tergaron - Wip Thread
« Reply #5 on: October 06, 2016, 11:46 AM »
Wow! This is incredible for being done with No Limits 2!!

Thanks! Nolimits2 is quite powerful if you make use of all of it's features.

This is epic man! I think I asked it already, but can't find it... But what moddeling software do you use?
Keep it up! Love your work.

Thank you. I use 3dsMax :)

And another update. At this pace it will be finished way before than I expected. Today I started working on the mainstreet part of the area (That yellow building will get different framing and windows):





Btw, does anyone have some tips to get realistic windows without them being translucent (no interior)? I'm really having a hard time with those.