Quian's Renfrews' v1 Set

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Offline JB

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Re: Quian's Renfrews' v1 Set
« Reply #30 on: February 02, 2020, 07:15 PM »
Yay, slots! I would imagine quite a few people will find use for these, Gravquian. (The Cherry Bonus machine is the one I would play in real life.) Herbie and his lollipops, haha. I like that you included a cash machine. Really nice textures, too. Thanks! :)

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Offline Gravquian

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Re: Quian's Renfrews' v1 Set
« Reply #31 on: February 08, 2020, 10:07 PM »
Thanks JB. 

   Glad you like them.  As you probably noticed, the cash machine front was
from an image of an actual unit.  I just did a check, and to-date, the Games
have been DL'd... Depot = 11 , MF = 19.  Seats... Depot = 11 , MF = 14.
Hope they get the dl volume the Drink Machs have achieved.
Cafe.Naver  File  Downloading  Tutorial  ... http://www.shyguysworld.com/Archive/index.php/topic,12722.0.html
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" A novel set, requires more than novice experience! "

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Offline Gravquian

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Re: Quian's Renfrews' v1 Set
« Reply #32 on: February 08, 2020, 10:13 PM »
Hey Y'all,

     Back again with a small RCT3 set.  Hope you like it.  :)


( For some reason the above pic would not load to the CS_Depot listing. )
{ Maybe I should have resized it, smaller. }

Quian's JB Entry Pack set
https://www.customscenerydepot.com/index.php?action=downloads;sa=view;down=4078
http://www.mediafire.com/file/vyh0dbhahkr4fkw/Quians_JB_Entry_Pack.rar/file

     The above image gives you most details on this set.  The CS_Depot link
will be active upon approval.

     The 1.03mb download includes a 4 image Pics folder, a ReadMe, a Textures
folder, and the actual set folder.

*Side Notes* :   Humm...
      1.  Seems it is impossible to make Arched scrolling banners.
      2.  I suck at making a 2 or 3 reco, recolorable texture.
      3.  Arched name banners take a (few) extra steps.  And with
          SketchUp, requires use of the yellow pin (Importer no like).

     If you've comments about anything above... please reply here.  Maybe
you've some helpful hints to share.

Happy Gaming !
Gravquian
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Offline JB

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Re: Quian's Renfrews' v1 Set
« Reply #33 on: February 10, 2020, 05:47 PM »
Whoa! Thank you, Gravquian. :)  You've immortalized me in RCT3! I just downloaded the entryways and tried them out in-game. I like the pebbly texture. I'm sure I'll be using these; I'm thinking sci-fi or modern theming.

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Offline Gravquian

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Re: Quian's Renfrews' v1 Set
« Reply #34 on: February 10, 2020, 07:50 PM »
 :D  :D  :D

   You're most welcome, JB. :)

   Sorry the name-banner did not turn out as well as I had hoped.
And, that no diagonals were included of the no-name units.

   Had intended to include some arched Scrolling Sign versions. But I was
unable to produce them (properly). Here is an image of what I tried for.



The 1-item test set won't even display in Sandbox mode.  Using the
Scrolling Sign sid.  Of course, if I use the Full Tile sid, the sign is all
wonkie. So... it is either near impossible to create such an arched
scrolling-sign... or I simply am not getting the settings done proper.
I will experiment with it more.  The arched "window", and arched
"banner" (&/or scrolling sign) are the most time consuming parts.

   Included the used textures, in the download just in case any-one
wanted to do their own matching wall set (or such).  Of course, I've
no complaints if any-one else wants to attempt this Arched Banner
(scrolling sign) project.  Just expect a possible headache or two. :)

{ I already know of a work-around version. And may do 'n' submit lt.
   But it would have no arched scroller. Posterior-painage, yes, I know. }

Happy Gaming
Gravquian
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Offline JB

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Re: Quian's Renfrews' v1 Set
« Reply #35 on: February 10, 2020, 09:05 PM »
Hey, Gravquian. Isn't there an arched scrolling sign in the game? (Maybe it was custom.) If I remember correctly, the sign wasn't a rounded arch; I think it only had 2 angles, like the peak of a roof. The text would scroll up on one slanted side, then down the other. Seems like I've seen one with 3 angles; same as above but with a level horizontal section in-between the 2 slanted parts. So, if I'm not imagining seeing this, it should be possible to make at least a peaked roof type of scrolling sign. Maybe even with multiple angles, like you're trying to do. I think one with 3 angles would achieve the illusion of a rounded arch sign.

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Offline Gravquian

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Re: Quian's Renfrews' v1 Set
« Reply #36 on: February 16, 2020, 08:23 PM »
Hey, Gravquian. Isn't there an arched scrolling sign in the game? (Maybe it was custom.) If I remember correctly, the sign wasn't a rounded arch; I think it only had 2 angles, like the peak of a roof. The text would scroll up on one slanted side, then down the other. Seems like I've seen one with 3 angles; same as above but with a level horizontal section in-between the 2 slanted parts. So, if I'm not imagining seeing this, it should be possible to make at least a peaked roof type of scrolling sign. Maybe even with multiple angles, like you're trying to do. I think one with 3 angles would achieve the illusion of a rounded arch sign.

Hey Ya JB,

Thanks for the input.

Yes, about some segmented scroller signs.  Or multi-part scrollers.  I'm possitive that SJJr, and some
others have done such signs.  But it seems I shot for another impossible goal... a true arched scrlr.
{ About like doing unlit textures, with-in an Alpha based texture.  Just won't work.  Dang-it. }

Nearly have a V2 of the Entry Pack ready for import.  Gotta do some testing (and tweaking). Still some
prep stuff to do yet.  Don't want to give to much info for now (in case of human errors).  But I revamped
the name-banner units some.  And am including more objects.  If testing goes well... there will be some
(streight bar) scrolling sign units.  The in-progress set will not require the removal of the first set.
With any luck (and good weather), completion may be by this coming week-end... or next.

Gravquian
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Offline JB

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Re: Quian's Renfrews' v1 Set
« Reply #37 on: February 16, 2020, 08:53 PM »
Hi Gravquian. About unlit textures within an alpha based texture, doesn't errt's EasyLetters use unlit letters in an alpha texture? (Maybe that's not what you're referring to.)