Euro Disneyland WIP

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Offline Skyvador

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Re: Euro Disneyland WIP
« Reply #120 on: May 28, 2018, 12:10 PM »
True, I'm happy to finish it and in the main time a little bit worries to see how it will be received once on the workshop :)

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Offline Skyvador

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Re: Euro Disneyland WIP
« Reply #121 on: June 02, 2018, 04:44 AM »

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Offline Bullethead

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Re: Euro Disneyland WIP
« Reply #122 on: June 02, 2018, 06:31 AM »
That's quite an exciting track!  Too bad you got passed right there at the end ;)
-Bullethead
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Offline cody

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Re: Euro Disneyland WIP
« Reply #123 on: June 04, 2018, 08:44 PM »
Autopia looks so much fun! Without the bars in the middle of the track to guide the cars, it is very exciting and gives guests more control! Awesome work!

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Offline Skyvador

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Re: Euro Disneyland WIP
« Reply #124 on: June 27, 2018, 11:33 AM »
Hello,
since weeks from now I work on my fireworks.

and now, Dreams!


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Offline Bullethead

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Re: Euro Disneyland WIP
« Reply #125 on: June 28, 2018, 05:09 AM »
since weeks from now I work on my fireworks.
and now, Dreams!

That was a great job!  I like shows arranged like that, a build-up and and finale, with more fireworks than spotlights and music.  Is this a recreation of the real show or did you develop this yourself?  Either way, excellent work!

When I used to go to the original Disneyland as a child, there were neither spotlights nor music, just fireworks.  However, they did have a real live woman dresses as Tinkerbell swinging around the castle towers on a wire, to "light" the fireworks just like the cartoon Tinkerbell does in the opening credits of many Disney TV shows.
-Bullethead
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Offline Skyvador

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Re: Euro Disneyland WIP
« Reply #126 on: August 02, 2018, 01:44 PM »

Re: Euro Disneyland WIP
« Reply #127 on: August 02, 2018, 02:02 PM »
Looks amazing!!!
I think like I live like I work like I love.....voluminous and disjointed. Get used to it.

Re: Euro Disneyland WIP
« Reply #128 on: August 02, 2018, 07:22 PM »
love it

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Offline cody

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Re: Euro Disneyland WIP
« Reply #129 on: August 02, 2018, 07:34 PM »
Amazing! Awesome work!

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Offline BBordewyk

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Re: Euro Disneyland WIP
« Reply #130 on: August 03, 2018, 08:09 PM »
If you need the lamp posts from Discoveryland, you can find the one's I made here http://www.shyguysworld.com/index.php/topic,20791.0.html :)

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Offline Skyvador

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Re: Euro Disneyland WIP
« Reply #131 on: August 07, 2018, 12:23 PM »
If you need the lamp posts from Discoveryland, you can find the one's I made here http://www.shyguysworld.com/index.php/topic,20791.0.html :)

I'll take a look thx!

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Offline Skyvador

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Re: Euro Disneyland WIP
« Reply #132 on: August 07, 2018, 12:23 PM »


Final version

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Offline Bullethead

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Re: Euro Disneyland WIP
« Reply #133 on: August 08, 2018, 07:07 AM »
Very nicely done map!
-Bullethead
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Offline Skyvador

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Re: Euro Disneyland WIP
« Reply #134 on: August 15, 2018, 07:34 AM »
The release trailer :


Re: Euro Disneyland WIP
« Reply #135 on: August 15, 2018, 08:58 AM »
Great video. Couple questions...What camera view did you use to do this? And How did you do the real time night/day lighting switches. I didn't think you could do that when doing a camera view?

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Offline Skyvador

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Re: Euro Disneyland WIP
« Reply #136 on: August 15, 2018, 09:52 AM »
Great video. Couple questions...What camera view did you use to do this? And How did you do the real time night/day lighting switches. I didn't think you could do that when doing a camera view?

So you are perfectly right, this is the first view of the huntsman ride who come from the spooky dlc.

I have add triggered effect on the layout to activate the day night switch 

Re: Euro Disneyland WIP
« Reply #137 on: August 15, 2018, 10:00 AM »
Wow, so you had the track ride hidden through the whole park to get those shots??? Impressive, and great idea on the light switching...would never thought of using it this way.

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Offline Skyvador

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Re: Euro Disneyland WIP
« Reply #138 on: August 15, 2018, 10:10 AM »
Wow, so you had the track ride hidden through the whole park to get those shots??? Impressive, and great idea on the light switching...would never thought of using it this way.

Exactly :-)

The idea of the track hidden come from a video made by Rudy.

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Offline Bullethead

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Re: Euro Disneyland WIP
« Reply #139 on: August 15, 2018, 01:53 PM »
The idea of the track hidden come from a video made by Rudy.

Well, I missed Rudy's version so thanks for cluing me into it ;)

So, just to make sure I understand this correctly....

You have a buried track ride that you're using the ride camera on, with one of the external views so you can see the stuff around it.  This track ride, meanwhile, triggers time machines on its own track as it goes along, changing day to night as the camera pans across the rest of the park.  Is that correct?  Seems brilliant ;)
-Bullethead
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Re: Euro Disneyland WIP
« Reply #140 on: August 15, 2018, 09:15 PM »
Well, I missed Rudy's version so thanks for cluing me into it ;)

So, just to make sure I understand this correctly....

You have a buried track ride that you're using the ride camera on, with one of the external views so you can see the stuff around it.  This track ride, meanwhile, triggers time machines on its own track as it goes along, changing day to night as the camera pans across the rest of the park.  Is that correct?  Seems brilliant ;)
Yep - thats what he is doing...and I love it!!!

Re: Euro Disneyland WIP
« Reply #141 on: August 16, 2018, 02:54 AM »
Wow, first I'm hearing of this technique myself and now I can't wait to try it.

Great looking park, and loved seeing it presented this way. 

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Offline Skyvador

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Re: Euro Disneyland WIP
« Reply #142 on: August 23, 2018, 06:32 AM »
If everything goes fine, the park should be on the workshop on 06 of September.

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Offline cody

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Re: Euro Disneyland WIP
« Reply #143 on: August 24, 2018, 09:58 AM »
That is a great crowd! I am excited for you and this creation because you have worked very hard to make this as incredible as it is! Please do us all a favor and keep up the stunning work!

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Offline Skyvador

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Re: Euro Disneyland WIP
« Reply #144 on: August 29, 2018, 11:39 AM »







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Re: Euro Disneyland WIP
« Reply #145 on: September 02, 2018, 10:54 AM »

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Offline Skyvador

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Re: Euro Disneyland WIP
« Reply #146 on: September 06, 2018, 01:08 PM »
My version of Disneyland Park Paris is now available on the Workshop :  https://steamcommunity.com/sharedfiles/filedetails/?id=1505110658

If anyone would like to give my Disneyland Paris park a rate, that'd be awesome!

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Offline Bullethead

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Re: Euro Disneyland WIP
« Reply #147 on: September 10, 2018, 05:31 AM »
Congrats on completing this project!  (pops champagne).  I'll be checking this out here very shortly and will report back!
-Bullethead
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Offline Bullethead

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Re: Euro Disneyland WIP
« Reply #148 on: September 10, 2018, 12:32 PM »
Ok, I took a look....

HOLY HELL!  This is fantastic.  It's so fantastic, in fact, that my computer is still smoking and is still, 10 minutes later, trying to exit the game :D.  It was a slide show from the get-go and it go slower and slower as I went along, even without your billboards on top of the great mass of parts.  So I only got to see the right half of the park before things came essentially to a stop.

But good lord, what magnificent work!  So much detail in everything!  And damn, that Small World alone must have more parts that every park I've ever built combined ;).  This would be a real treat for folks with better computers than mine but it's a bit too much for mine.

What kind of computer do you have to have built this?  Something salvaged form a crashed UFO?  :up:
-Bullethead
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Re: Euro Disneyland WIP
« Reply #149 on: September 10, 2018, 01:15 PM »
And I have strongly limited the number of piece around 150 000 and the number of attraction available because of the game optimization and the FPS issue...

I have a GTX 1080 32 gb of ram and I-7 8700 cpu