I like how you switched cameras to give us varied points of view. And the torch-lit tunnels look especially nice at night.
I typically use an in-game camera option for the night videos called 'cinematic'. it auto scrolls through a range of camera shots like this. Once I capture a full circuit using that, I go back and look for bad shots (like the camera tracking through trees, or sometimes it captures from under the track if the terrain is not fully built up to the track), and then I recapture those sections with an 'orbit' view to fill in the bad shots.