Salland's Adventure Zoo - Update 03/08/2020

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Offline Think Creative

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Salland's Adventure Zoo - Update 20/04/2020
« Reply #30 on: April 20, 2020, 10:01 AM »
I also made an entrance for the shopping center behind the apartment complex. I did this because you see too much background between the two buildings. There are also a number of stores under the apartment complex. I don't know a name or function for one store. That is why I thought that this store is being renovated.
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Salland's Adventure Zoo - Update 27/04/2020
« Reply #31 on: April 27, 2020, 10:06 AM »
The sunken main road I made runs in front of the apartment complex, and in the future it turns into a tunnel near the pet clinic. This sunken main road is not the final version and can therefore still be changed.
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Salland's Adventure Zoo - Update 04/05/2020
« Reply #32 on: May 04, 2020, 10:04 AM »
Because I made some youtube episodes in advance. I updated the map with new objects from the new DLC South America Pack.

1. I use the new flowers as flower weeds on the map.
2. I used the Bamboo objects to make power cables for the construction site. You can see it lying between the grass / weeds.
3. I turned the water into cloudy water.
4. The chimneys have more details. And I also made a smaller ventilation exhaust.
5. The devices in the foreground have now a cable duct.
6. The balconies are now made of glass. And I also change the wood of the fence.
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« Last Edit: May 04, 2020, 10:06 AM by Think Creative »

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Salland's Adventure Zoo - Update 11/05/2020
« Reply #33 on: May 11, 2020, 09:58 AM »
This is a basic tunnel layout. I still have to make the details inside the tunnel. This tunnel layout is not the final version and can therefore still be changed.
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« Last Edit: May 11, 2020, 10:08 AM by Think Creative »

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Salland's Adventure Zoo - Update 18/05/2020
« Reply #34 on: May 18, 2020, 09:44 AM »
Because the tunnel is longer than 250 meters, Is it mandatory by Dutch law to provide emergency exits and equipment for fire fighting. Think of a fire hose or fire extinguisher. The tunnel is also equipped with AEDs.
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Salland's Adventure Zoo - Update 25/05/2020
« Reply #35 on: May 25, 2020, 09:42 AM »
The tunnel has now a ventilation system. The lighting on the wall is created by a light artist. The only thing I'm not satisfied with is that the lighting on the ceiling does not give enough light on the road. When I start with the road marking, I also tackle this problem.
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Salland's Adventure Zoo - Update 01/06/2020
« Reply #36 on: June 01, 2020, 10:03 AM »
The tunnel emergency ramp ensures that emergency responders respond quickly in the event of a fire or accident in the tunnel.
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Salland's Adventure Zoo - Update 08/06/2020
« Reply #37 on: June 08, 2020, 10:04 AM »
To ensure that no cars drive down the emergency ramp. I installed a sliding gate that only opens for emergency and maintenance vehicles.
The yellow box is for road salt and granules to collect liquids.
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Salland's Adventure Zoo - Update 15/06/2020
« Reply #38 on: June 15, 2020, 09:39 AM »
I placed automatic guardrails at the bottom of the emergency ramp. These open automatically in an emergency. The barriers close in an emergency, so that traffic does not get in the way of emergency responders. Traffic can also be diverted by the central reservation.
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Update:
I changed the drainage channel at the bottom of the stairs. I also added more details to the wheels of the trailer.
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Salland's Adventure Zoo - Update 22/06/2020
« Reply #39 on: June 22, 2020, 09:46 AM »
I placed a Pedestrian Bridge over the sunken main road. This bridge is not used by the people in the game because the spawn point will be on the other side of the map.

For safety, I have placed a fence along the walkway so that people do not reach the edge of the wall.
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« Last Edit: June 29, 2020, 09:51 AM by Think Creative »

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Salland's Adventure Zoo - Update 29/06/2020
« Reply #40 on: June 29, 2020, 09:41 AM »
The outside of the tunnel has been built. Just before entering the tunnel you can see the logo of the zoo.
This logo can also be seen from the parking lot.

The matrix signs above the road are additional safety measures for the tunnel.
This can be used to adjust the speed of traffic, but also to close a lane or even the entire tunnel.
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« Last Edit: June 29, 2020, 09:43 AM by Think Creative »

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Salland's Adventure Zoo - Update 06/07/2020
« Reply #41 on: July 06, 2020, 10:09 AM »
After a long period working on the sunken main road and tunnel. I can say that this project has been completed.
The road has got road markings and I placed lampposts in the central reservation.

The rest of the area has been given trees, shrubs and weeds.
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Offline cody

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Re: Salland's Adventure Zoo - Update 06/07/2020
« Reply #42 on: July 06, 2020, 11:22 AM »
I love the realism of this! Some images/videos make this seem like a real world project not a Planet Zoo project, which is an awesome feeling. Well done!

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Re: Salland's Adventure Zoo - Update 06/07/2020
« Reply #43 on: July 07, 2020, 11:15 AM »
Thank you Cody :D. Indeed, I see this more as a real project. I think this will work out better for the zoo in the longer term. And in terms of taking and editing photos, I also try to pay attention to this. Unfortunately this does not work with all photos.

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Salland's Adventure Zoo - Update 13/07/2020
« Reply #44 on: July 13, 2020, 09:50 AM »
The next project will be a hotel. At the moment this is a basic layout. This makes right now the hotel tower bulky. The ground floor will have an interior. The front toilet modules must represent elevators. These only serve as dimensions for the building modules. If there are hotel modules in future DLC’s (just like in Planet Coaster), I can place these in the elevators.
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Salland's Adventure Zoo - Update 20/07/2020
« Reply #45 on: July 20, 2020, 09:57 AM »
The exterior of the ground floor has now the final brick colors. The rest of the hotel is intended to be mainly made of glass.
The front of the hotel also has a wheelchair ramp for disabled people.
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Salland's Adventure Zoo - Update 27/07/2020
« Reply #46 on: July 27, 2020, 09:54 AM »
The hotel has now two revolving doors. The button serves to reduce the speed of the revolving door for elderly and disabled people. As with the supermarket, the hotel also has a loading and unloading dock inside the building. The facility services of the hotel take place in the basement, this is why I have placed a staff room here.
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« Last Edit: July 27, 2020, 09:57 AM by Think Creative »

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Salland's Adventure Zoo - Update 03/08/2020
« Reply #47 on: August 03, 2020, 10:10 AM »
The hotel has two conference rooms. If necessary, one room can be made of both rooms. I have decided not to make an interior off the rooms, but only the corridor to the rooms. For the decoration off the ground floor, I wait until this floor is completely finished.

The only thing I am not happy with is the color of the walls. I can adjust this very quickly if necessary.
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