Salland's Adventure Zoo - Update 19/10/2020

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Salland's Adventure Zoo - Update 20/04/2020
« Reply #30 on: April 20, 2020, 10:01 AM »
I also made an entrance for the shopping center behind the apartment complex. I did this because you see too much background between the two buildings. There are also a number of stores under the apartment complex. I don't know a name or function for one store. That is why I thought that this store is being renovated.
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« Last Edit: September 07, 2020, 11:13 AM by Think Creative »

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Salland's Adventure Zoo - Update 27/04/2020
« Reply #31 on: April 27, 2020, 10:06 AM »
The sunken main road I made runs in front of the apartment complex, and in the future it turns into a tunnel near the pet clinic. This sunken main road is not the final version and can therefore still be changed.
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Salland's Adventure Zoo - Update 04/05/2020
« Reply #32 on: May 04, 2020, 10:04 AM »
Because I made some youtube episodes in advance. I updated the map with new objects from the new DLC South America Pack.

1. I use the new flowers as flower weeds on the map.
2. I used the Bamboo objects to make power cables for the construction site. You can see it lying between the grass / weeds.
3. I turned the water into cloudy water.
4. The chimneys have more details. And I also made a smaller ventilation exhaust.
5. The devices in the foreground have now a cable duct.
6. The balconies are now made of glass. And I also change the wood of the fence.
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« Last Edit: May 04, 2020, 10:06 AM by Think Creative »

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Salland's Adventure Zoo - Update 11/05/2020
« Reply #33 on: May 11, 2020, 09:58 AM »
This is a basic tunnel layout. I still have to make the details inside the tunnel. This tunnel layout is not the final version and can therefore still be changed.
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« Last Edit: May 11, 2020, 10:08 AM by Think Creative »

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Salland's Adventure Zoo - Update 18/05/2020
« Reply #34 on: May 18, 2020, 09:44 AM »
Because the tunnel is longer than 250 meters, Is it mandatory by Dutch law to provide emergency exits and equipment for fire fighting. Think of a fire hose or fire extinguisher. The tunnel is also equipped with AEDs.
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Salland's Adventure Zoo - Update 25/05/2020
« Reply #35 on: May 25, 2020, 09:42 AM »
The tunnel has now a ventilation system. The lighting on the wall is created by a light artist. The only thing I'm not satisfied with is that the lighting on the ceiling does not give enough light on the road. When I start with the road marking, I also tackle this problem.
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Salland's Adventure Zoo - Update 01/06/2020
« Reply #36 on: June 01, 2020, 10:03 AM »
The tunnel emergency ramp ensures that emergency responders respond quickly in the event of a fire or accident in the tunnel.
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Salland's Adventure Zoo - Update 08/06/2020
« Reply #37 on: June 08, 2020, 10:04 AM »
To ensure that no cars drive down the emergency ramp. I installed a sliding gate that only opens for emergency and maintenance vehicles.
The yellow box is for road salt and granules to collect liquids.
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Salland's Adventure Zoo - Update 15/06/2020
« Reply #38 on: June 15, 2020, 09:39 AM »
I placed automatic guardrails at the bottom of the emergency ramp. These open automatically in an emergency. The barriers close in an emergency, so that traffic does not get in the way of emergency responders. Traffic can also be diverted by the central reservation.
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Update:
I changed the drainage channel at the bottom of the stairs. I also added more details to the wheels of the trailer.
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Salland's Adventure Zoo - Update 22/06/2020
« Reply #39 on: June 22, 2020, 09:46 AM »
I placed a Pedestrian Bridge over the sunken main road. This bridge is not used by the people in the game because the spawn point will be on the other side of the map.

For safety, I have placed a fence along the walkway so that people do not reach the edge of the wall.
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« Last Edit: June 29, 2020, 09:51 AM by Think Creative »

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Salland's Adventure Zoo - Update 29/06/2020
« Reply #40 on: June 29, 2020, 09:41 AM »
The outside of the tunnel has been built. Just before entering the tunnel you can see the logo of the zoo.
This logo can also be seen from the parking lot.

The matrix signs above the road are additional safety measures for the tunnel.
This can be used to adjust the speed of traffic, but also to close a lane or even the entire tunnel.
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« Last Edit: June 29, 2020, 09:43 AM by Think Creative »

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Salland's Adventure Zoo - Update 06/07/2020
« Reply #41 on: July 06, 2020, 10:09 AM »
After a long period working on the sunken main road and tunnel. I can say that this project has been completed.
The road has got road markings and I placed lampposts in the central reservation.

The rest of the area has been given trees, shrubs and weeds.
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Offline cody

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Re: Salland's Adventure Zoo - Update 06/07/2020
« Reply #42 on: July 06, 2020, 11:22 AM »
I love the realism of this! Some images/videos make this seem like a real world project not a Planet Zoo project, which is an awesome feeling. Well done!

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Re: Salland's Adventure Zoo - Update 06/07/2020
« Reply #43 on: July 07, 2020, 11:15 AM »
Thank you Cody :D. Indeed, I see this more as a real project. I think this will work out better for the zoo in the longer term. And in terms of taking and editing photos, I also try to pay attention to this. Unfortunately this does not work with all photos.

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Salland's Adventure Zoo - Update 13/07/2020
« Reply #44 on: July 13, 2020, 09:50 AM »
The next project will be a hotel. At the moment this is a basic layout. This makes right now the hotel tower bulky. The ground floor will have an interior. The front toilet modules must represent elevators. These only serve as dimensions for the building modules. If there are hotel modules in future DLC’s (just like in Planet Coaster), I can place these in the elevators.
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Salland's Adventure Zoo - Update 20/07/2020
« Reply #45 on: July 20, 2020, 09:57 AM »
The exterior of the ground floor has now the final brick colors. The rest of the hotel is intended to be mainly made of glass.
The front of the hotel also has a wheelchair ramp for disabled people.
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Salland's Adventure Zoo - Update 27/07/2020
« Reply #46 on: July 27, 2020, 09:54 AM »
The hotel has now two revolving doors. The button serves to reduce the speed of the revolving door for elderly and disabled people. As with the supermarket, the hotel also has a loading and unloading dock inside the building. The facility services of the hotel take place in the basement, this is why I have placed a staff room here.
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« Last Edit: July 27, 2020, 09:57 AM by Think Creative »

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Salland's Adventure Zoo - Update 03/08/2020
« Reply #47 on: August 03, 2020, 10:10 AM »
The hotel has two conference rooms. If necessary, one room can be made of both rooms. I have decided not to make an interior off the rooms, but only the corridor to the rooms. For the decoration off the ground floor, I wait until this floor is completely finished.

The only thing I am not happy with is the color of the walls. I can adjust this very quickly if necessary.
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Salland's Adventure Zoo - Update 10/08/2020
« Reply #48 on: August 10, 2020, 10:00 AM »
The next step of the hotel is the front desk. Since I don't know a name at the moment, it will be posted on the wall behind the desk at a later date.
The stairs will soon lead to the first floor where the meeting rooms and the restaurant will be located.
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Salland's Adventure Zoo - Update 17/08/2020
« Reply #49 on: August 17, 2020, 10:21 AM »
The intention is that the staircase and elevator shafts will lead all the way to the top floor. At the moment I only have the staircase and elevator shafts from the ground floor to the first floor. When I work on the first floor then I will also work on this.
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Salland's Adventure Zoo - Update 24/08/2020
« Reply #50 on: August 24, 2020, 09:57 AM »
The next area of the hotel is the bar and lobby seating. The bar has less lighting than the rest of the hotel. The reason is that the bar also gets other lighting, this is done when I start with the detailing. The lobby seating area will be surrounded by plants.
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Salland's Adventure Zoo - Update 31/08/2020
« Reply #51 on: August 31, 2020, 10:01 AM »
I have added details to the front desk. Think of computer terminals, payment equipment and office chairs.
Also the hotel has installed a view information boards. Unfortunately, these are not currently linked to the network.

The name of the hotel is "Hotel de Haere". The hotel chain originated in an old castle on the estate "de Haere" near Deventer.
This is the reason that a castle tower has been incorporated into the logo.
Today it is the largest hotel chain in the Netherlands (fictitious).
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Salland's Adventure Zoo - Update 07/09/2020
« Reply #52 on: September 07, 2020, 10:05 AM »
I have placed a number of seats in the lobby seating. With around the seating area I have put plants in the planters, so that people can withdraw from the hustle and bustle. And I also made a wardrobe in the conference corridor.
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« Last Edit: September 07, 2020, 10:14 AM by Think Creative »

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Salland's Adventure Zoo - Update 14/09/2020
« Reply #53 on: September 14, 2020, 10:01 AM »
I hope these pictures are clear enough. Because I made some small changes with the new Australian DLC.

Picture 1/2: I made some adjustments to the balconies of the apartments. So that it looks a bit tighter.
I also updated the fences of the construction site and added some extra details, such as a pallet with building materials.

Picture 3: The banisters have been adjusted. Now it looks a bit tighter and more modern.

Picture 4: Street lighting also adjusted. The new objects allow me to color the street lighting.

Picture 5: I made the top bar of the matrix signs a bit thicker, which gives it a sturdy look.

Picture 6: The building lighting and the information board adapted with the new objects.
I also placed some extra construction waste.
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Salland's Adventure Zoo - Update 21/09/2020
« Reply #54 on: September 21, 2020, 09:36 AM »
The hotel bar has been completed.
Think of a beer tap and soft drink tap, but also a beamer that has been rolled out for an important sports match.
I also made a small seating area, which creates a homely feeling.

In the coffee machine on the bar I have placed a real working coffee vending machine.
I have done this with the hope that "peeps" will visit this space.

The only thing I have forgotten is that I did not put a Vinyl Floor behind the bar.
And I placed the bar chairs and stools too neatly. I will adjust this later.
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« Last Edit: September 21, 2020, 09:43 AM by Think Creative »

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Salland's Adventure Zoo - Update 28/09/2020
« Reply #55 on: September 28, 2020, 10:02 AM »
I’m now working on the first floor. The layout of the second floor looks messy,
but I only did this so that I know where to place the windows.

I also made a small adjustment to the grid of the “small electric transformer house”.
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Salland's Adventure Zoo - Update 05/10/2020
« Reply #56 on: October 05, 2020, 10:31 AM »
Due to fire safety, the second floor now has a fire escape.
The terrace for the future restaurant has also a glass balcony, just like the floor below.

I have now also put down vinyl floor behind the bar and I put the chairs and stools a bit messier.
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Salland's Adventure Zoo - Update 12/10/2020
« Reply #57 on: October 12, 2020, 10:00 AM »
The hotel have three meeting rooms on the first floor.
These are accessible via the balustrade and stairs to the future restaurant.

I will install the lighting above the balustrade at a later time.
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Salland's Adventure Zoo - Update 12/10/2020
« Reply #58 on: October 12, 2020, 10:07 AM »
I also have a few evening pictures of the bar.
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Salland's Adventure Zoo - Update 19/10/2020
« Reply #59 on: October 19, 2020, 10:03 AM »
A restaurant will be located on the first floor at the backside of the hotel.
This restaurant will have an open kitchen.

There will also be an area in the restaurant for wine/ whiskey tasting.
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