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Messages - Pietrix008

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this looks amazing, I absolutely love the look of the broken down fences, and the tree looks very nice as well. the coaster looks good as well only cant say anything about the layout because i cant see it. the sort of tilted inverted tophat looks very interesting at least. I also like that you edited the pictures, makes it look just a little bit spookier  :). where did you get those people from?

A preview of the project I've been working on for the past 8 months. i can finally say that its almost complete!

Community Chat / Re: Show your park entrances!
« on: October 11, 2018, 07:25 AM »

Community Chat / Re: SGW October Poll (Please vote)
« on: October 11, 2018, 02:30 AM »
I use it every time i check out the website, I personally think its nice to have an overview of all the post from different forums that are active at the moment.

Actually, Pietrix008, I had no idea that your first entry was from an existing park. You may have used some images from your park, but the way you made a silhouette collage of several elements hardly qualifies as "simply taking a screenshot and adding a caption." I, personally, would say that your first entry DOES qualify as an entry because of the enormous amount of creativity you put into it.

Unless the other entrants object, I am allowing your first entry for submission.
oke, then this is my second entry i quess

The Efteling just bought some new land on the east side of the park, and they will be able to built 60m high there. so my first thoughts where 60m B&M hyper. so this is the start of it, the layout is completed now I need to come up with a story and theme! I used a google maps images for the size and build a quick replica of the python to see how it could fit.


I also didn't understand it sadly, but I already had a second one prepared :)

Planet Coaster Community Board / Re: SGW Halloween Competition 2018
« on: October 04, 2018, 05:01 AM »
That's AWESOME, Pietrix!

Thanks, although a wish i was as good in story telling as you  :up:

Planet Coaster Community Board / Re: SGW Halloween Competition 2018
« on: October 03, 2018, 08:55 AM »
Ethereal has also started to prepare for the Halloween season, do you dare too come this year?

Fun & Games / Re: Last coaster you rode?
« on: September 26, 2018, 03:26 PM »
Shambhala, Port Aventura

Fireworks Shows / Re: Ethereal Watershow
« on: September 24, 2018, 03:38 AM »
thanks for the love guys!
I love that show! Creating a descent show with the display sequencers takes a lot of work and effort. And you nailed it!
indeed, i have an whole list of things i would like to change about the display sequencer.

Fireworks Shows / Ethereal Watershow
« on: September 23, 2018, 03:03 AM »
So this is a little late but i would still like to show of the main show of my park Ethereal. it takes place at the entrance of the park and has 1543 waterspouts, 696 lights and some fireworks to create the effects. It took me around 70 or more hours to create so I hope you like it!

link to the park forum:,19699.msg445293.html#msg445293
and to the steam page:


The funicular, the water slide, the theater, and the coaster bridge look awesome.  And that spiral drop on the wooden coaster looks highly fun (so I need a POV!).

here you go:

the next update will be in its own park thread :)

SGW Competitions / Re: SGW Summer Competition 2018 - Final Challenge
« on: September 14, 2018, 03:49 AM »
Oh, wow.  Seeing all this makes me even sadder that you weren't around for much of the fun this summer, you'd have been scoring points left and right.  Still, it'll be much more fun to follow your park now since I'm intimately familiar with the landscape :P
Really cool you are still working on it, I second Bullethead in saying I hope you continue it in it's own Park thread so I can follow it along.

I really like your bridge and I love your entrance way. It was really awesome and I think we will see great things when you continue!
thanks, I'm indeed planning to make it its own page. so its nice to hear people are interested :D
i'm planning to make a lot of different adventure themes so the entrance has its own theme and will probably have a ride or 2 added, the wooden coaster will have a western theme. for the other themes i don't know yet so any suggestions are welcome.

@Pietrix:  GOOD to see you again!  I hope your absence hasn't been due a personal tragedy.  Those have been too common around here this summer.

Anyway, I really like what you're doing here and hope you continue it in a park thread.  The funicular, the water slide, the theater, and the coaster bridge look awesome.  And that spiral drop on the wooden coaster looks highly fun (so I need a POV!).  Nifty trick hiding a ride under the theater to move peeps through it, too.  But I was really LOL over that newspaper :D.
thanks for the nice comment as well, i will try to get a little pov ready one of these days. (i'm still not sure about the layout so it might change)

SGW Competitions / Re: SGW Summer Competition 2018 - Final Challenge
« on: September 12, 2018, 03:04 PM »
i'm back! i manged to fix my computer but with the backlog of two challenges i kind of gave up on competing. but i couldn't really let the park go, so about two weeks ago i started slowly working on it again as my own project. Its not much but with the competition ending i would still like to show what I have done. I tried to still play by the rules but i did break some just for realism aspects.

I started on building a little outside theater it has no set yet but i'm working on it. people will actually use the stairs of the seating area and disappear into the seats(i placed a ride underneath)

the way down, a way to long staircase, so there is a mountain train to make it a little easier.

at the beach area i had the idea to build a water park, this is the start of the first slide and theming of the waterpark.

a little parking lot for the beach area and some of the changes i made to the road.

the village had to change the road, because of the massive increase of traffic the old road was too dangerous!

i also stared on a custom supported GCI wooden roller coaster that crosses the road.

custom supports :o

a better look of the bridge and more changes i made too the road. not only the coaster but also a path crosses the road with this bridge so expansion on the other side is an option.

the village is growing and has started a new district to attract more people.

a overview

I hope you guys like what you see and props too every one who did actually finish the contest. all the entry's look great in there own way.
i'm defenitly going to check out everyone's park!


Planet Coaster Rides / Re: Element 102
« on: September 07, 2018, 02:40 AM »
Great layout, nice theming and even a little background story. Love it!
did you use the 4m technique cause it looks pretty smooth for such small turns?

A view i love from my B&M Giga project!

I have some sad news guy's, my computer broke down last week. my motherboard stopped working :-\. so I was unable to build anything for the contest. the big problem is that my motherboard and CPU where a little bit on the older side so I will need to upgrade both.(my CPU wont fit in the newer socket types) I'm currently trying to figure out the best parts so I hope I will be able to build something for the upcoming challenges.

"Create an access route to the beach that leads from the parking lot, down to the beach." is this route a part of the park or should it be accessible without going trough the park entrance?

Lake Planco
While coming up with a theme for my park I thought it was a great idea to try a style I never done before, this decision became even smarter for the reason that I didn’t had a lot of time because of school. Then I became sick for a few days and couldn’t work on it either, so last minute I tried to finish it in a kind of way that it would look half decent. Hope you guys still like it!

I went with a tropical adventure theme, the idea is to have this as the entrance and go in more distinct types of adventure themes for other parts of the park. the entrance has some information boots and guest relations in the buildings and ATM’s on the side.

The first sight when walking in to the park.

Dinging at the self-service restaurant. The buildings on the other side will contain the main souvenir shop of the park.

The front of the restaurant I managed to kind of finish, the inside of al the buildings are not decorated jet!

The ice-cream shop is taking shape though.

Another view of the main attraction of the plaza.

The exit booth of the parking lot. Making money everywhere I can!

And an overview of everything so far. The parking lot layout is finished, the left side is the main part of the parking and is almost finished. The left side is  for the kiss and ride and buss parking and still needs some love but we will get there.


That looks so GOOD BlueSpirit!!! :love:

Planet Coaster Parks / Re: Ethereal
« on: June 19, 2018, 12:39 PM »
Wow. This came back out of nowhere. And It's good that it is. That entrance arch is epic.
I sort off forgot to post while I was still building, but i'm glad you like it!

Wow I love that entrance. Very Gaudi whimsical with your own twist to it (no pun in intended).
Haha, thanks

what do you guys think of the entrance from my park Ethereal?

and while your visiting take a ride in Thorondor!

Planet Coaster Parks / Re: Ethereal
« on: June 18, 2018, 03:02 AM »
I've moved it for you. ;)

It looks great too, btw.

Planet Coaster Parks / Re: Ethereal
« on: June 17, 2018, 03:47 PM »
how do i move this to the park forum?

Planet Coaster Parks / Re: Ethereal
« on: June 17, 2018, 03:23 PM »
Here I finally am again! I’ve been working a lot on the park, so much that I’m sort of finished!
Hope you like it!


This looks so stunning, i can't wait for the next update. In my opinion this is the best planet coaster park on this website so far!

that looks epic! how did you manege to get it in the water so smoothly?

Planet Coaster Community Board / Re: Hitbox Issues
« on: November 10, 2017, 04:07 AM »

Occasionally I have this problem, or something similar, whereas the piece I'm trying to select has such a tiny hitbox, that I can't select it without deleting several other pieces to finally get to it. But I use the technique that Muserto pointed out by deleting all the pieces I need to delete, finally selecting the object I want, and then hitting the undo button several times to bring all the deleted objects back. And if you've got an elevated pathway in the middle of it all, it makes matters even worse. It's a pain, but I'm not sure of any solution to this, especially when you're nesting multiple objects within each other.

I usually move inside of the objects I don't want to select, by doing this there hit box disappears and you can click on the objects you want to select. It isn't ideal but it works with paths and you don't have to delete anything

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