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Messages - cap396

Pages: [1] 2 3 4 ... 6
1
Planet Coaster Parks / Re: LunaWood! Collab Park
« on: Today at 05:30 PM »
These are some fantastic screen shots.

2
^ No problem with game crashes for me at the moment.  I hope the issue gets resolved soon.

3
Planet Coaster Parks / Re: Centro Park! [1986]
« on: October 25, 2018, 05:37 AM »
Great screenshots!

4
Planet Coaster Parks / Re: Centro Park! [1986]
« on: October 22, 2018, 06:27 PM »
I love the park map; it looks like an actual theme park brochure.  Nice work.

5
Planet Coaster Parks / Re: [WIP] Hickerman Family Amusement Park
« on: October 22, 2018, 06:22 PM »
Love the colorful landscaping.

6
Each peep group has its own separate AI thread that needs CPU time.

So if I have say 4000 individual single peeps that aren't part of a group, that will use more CPU power than if I have 4000 peeps that are in groups (say 1000 groups with 4 peeps in each group)?  In other words, the amount of CPU power is determined by the number of peep groups, not the number of total peeps?

7
Wow, Bullethead, you've got it all figured out.  Those tips are very helpful for understanding the peep decision making process.

I could never understand why my coffee shop was getting ignored even though the guests always seem to be thirsty.  I thought it was because of the location of the shop, but thanks to Bullethead's explanation, now I know that the guests prefer water and juice.

I'll add just one thing that seems to help get the peeps to spread out to more rides and helps prevent some rides getting ignored.  In the Scenario Editor, there is the option to give the guests the "Day Tripper" trait.  The guests that have this trait usually have a wider fear tolerance, usually from 0.0 to 10.0, so they are attracted to a wider range of rides.  But I haven't done the extensive testing that Bullethead has done, so I could be wrong, but it seems to be true for the park I'm working on right now.

8
Planet Coaster Parks / Re: Gazua Valley #1
« on: September 14, 2018, 12:08 PM »
Looks great!

9
This park is amazing.  Very good work here!

10
Planet Coaster Parks / Re: Manta Lake
« on: August 26, 2018, 06:09 PM »
Beautiful!

11
Planet Coaster Parks / Re: Star Wars Land - Galaxy's Edge (Batuu)
« on: August 22, 2018, 11:35 AM »
Job well done!  Congratulations on getting it completed.

12
Planet Coaster Parks / Re: Manta Lake
« on: August 10, 2018, 05:51 PM »
Gorgeous!

13
Great attention to every detail.  Very well done.

14
Planet Coaster Parks / Re: Carowinds 2018
« on: August 08, 2018, 02:54 PM »
Great start!  I drive by Carowinds on the way home from work everyday, and everything you've shown so far looks spot on.

15
Planet Coaster Parks / Re: MKP Festival [DOWNLOAD]
« on: August 03, 2018, 03:49 PM »
I love the layout, detail, and especially the park map.  Very well done.

16
RCT Community Board / Re: Concerned about Benches
« on: July 31, 2018, 04:49 PM »
I seem to remember that is you edit the options.txt file and add or change something like "GuestsHaveFixedHealth" from 0 to 1, then the peeps who do sit on the benches stay on the benches and never get up and don't leave the bench until you close the park.  This will force your benches to fill up with peeps as the game progresses. 

17
You have the most beautiful, clear, crisp screenshots.  The areal view looks so realistic, like it was a photo taken from a drone.

18
Planet Coaster Parks / Re: Palisade Park
« on: July 12, 2018, 02:17 PM »
Your screen shots are so crisp and clear.  Nice work!

19
A related question - do the packs ever go on sale like the base game does sometimes?  Anyone want to speculate if Frontier would at some point in the future put all the packs into one big combined pack and sell it little cheaper than buying each pack individually?

20
Fantastic!  The exteriors and interiors are both perfect.

22
I love the screenshots, especially the panoramic photos.  Terrific!

24
This continues to be amazing.  Keep it up!

25
Very well done, and great attention to every detail.  I hope you will post more screenshots as you make progress constructing the park.

26
Planet Coaster Rides / Re: WIP: Fallen Rocks - B&M Invert
« on: March 30, 2018, 03:27 AM »
Great ride and video.  I like the landscaping too.

27
Most importantly, over two pages of bug fixes.

Where is the list of bug fixes?  I can't find it anywhere.  Thanks!

28
Planet Coaster Parks / Re: Keystone Grove
« on: March 26, 2018, 03:36 AM »
Great start!  I would love to continue to see screen shots as this park progresses.

29
Wow, that is just stunning.  I feel like I'm looking at photos of an actual restaurant, not a computer game screenshot.

30
Planet Coaster Parks / Re: MKP Columbus World (DOWNLOAD)
« on: March 12, 2018, 01:46 PM »
I subscribed to your park on the workshop.  I have no suggestions for improvement as it is already so well done.  Great work!

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