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Topics - ImagineerTom

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Title says it all mostly. I shared my story here when I was offered an internship with WDI a few years ago. I'm no longer with WDI, but still work in the construction of theme parks. Curious to see how it panned out for anyone else.

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Your Theme Park Photography / Tom's Trip Vlogs/Reports
« on: August 10, 2018, 02:02 PM »
Hi all! Technically this is not my photography, but my videography.

I live in Orlando now since I worked for Disney and started making "weekly" vlogs. I recently did one of Future World and made it a little longer than usual and tried to make it feel like I was giving a tour of one of my favorite places in WDW.



I also linked my Disneyland vlog below, I think the crowd here will really like it. I have been a Disney fan my entire life and only ever went to WDW. Gives a cool insight into my first experience there.



Thanks guys!

Shy - LMK if I should post this somewhere else.

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Community Chat / Dream Chasing - Becoming an "Imagineer"
« on: March 30, 2017, 10:14 AM »
i everyone!

I just wanted to create a thread about achieving goals, the power of this community, and sort of explain a recent development in my life.

So on Monday, March 27th 2017, I turned 22. And on Tuesday, March 28th 2017, I got an offer for a professional internship with Walt Disney Imagineering. I graduate in May, and then start on June 7th.

Obviously, as you can tell by my username, becoming and imagineer and working with WDI has been something I've wanted to do since opening RCT1 when I was a kid and going to Walt Disney World when I was 5.

So if anyone is curious about the process or path I took:

I started the process of applying to Disney a couple years ago when one of my professors had spoken at an event for WDI about culture and history and how they could approach doing an EPCOT style park in the Asian market. I'm an architecture major in school, and this was one of my favorite teachers and he was astonished by how many of the imagineers, from all departments were architecture majors in their undergraduate days.

So I was a sophomore with no work experience. I applied and applied to Disney with some bad resumes, bad cover letters, and thought my passion for WDI and Disney would get me an internship.

Turns out... they're really competitive!

Here's a timeline of my process since then.

Sophomore year (Fall 2014 - Spring - 2015)
I applied to a lot of Disney positions. Maybe 4-5 architecture-oriented ones.
I had no work experience, a bad portfolio, and an ugly resume.
Thought I could get an internship just from being passionate about Disney.

Summer 2015
Interned at an international construction firm. (building experience)

Junior year (Fall 2015 - Spring 2016)
Intern at an architecture firm both semesters.
Build an okay portfolio.
Made a real resume
Applied to many disney internships. Got a few first round interviews, and then rejected from all... again.

Summer 2016
Interned at a really big architecture firm in NYC.

Senior year (fall 2016 - now)

Applied to a bunch of internships with Disney, not only WDI, but anything related to design, architecture, construction, etc.
Revamp my entire portfolio, cover letters, resume from scratch.
Denied for everything in the fall, but got first round interviews with almost all of them. Developed a professional relationship with a few people in HR at WDI and kept in contact.
Refined my portfolio even further.
Applied to a lot more internships again.
More first round interviews... and then some movement.
A second round interview with a team of imagineers about a specific project.
Few days later they asked for my most recent transcript, and then a few days after that I was offered the position.


If anyone is in the process of applying or wants more info on how it all works. Ask away I'll answer anything I can!

So for some reflection and thoughts about chasing dreams.

Don't give up. In total I applied to over 20 positions with Disney and Imagineering and got rejected by all of them except for one. Now I'll be an intern with a project management team helping to design a new part of a current park at WDW.

Always improve. If you're in school and there is something you want to do. Always work on your resume, your portfolio, and your background. I mean that in both a design sense, and also in substance. If there's an opportunity to work in a field you're interested in, even one day a week, do it. Work experience is way more important than your GPA.

Do what you're passionate about. Interviews are easy when you really love the responsibilities of the position you are applying to.

In regards to this community...

Thank you.  ;D I used to be that annoying kid that posted bad disney recreations and pestered older members about releasing CS or CTRs or whatever it was. I was a noob's noob at one point. This community taught me how to talk to people in a mature way. How to be helpful and critical at the same time. I used the models I made many years ago for CS and CTRs in my portfolio. I used rct3 screenshots to show that I had been thinking of theme park design for years. We are a niche group, but this stuff can become more than a hobby.

I only am starting with an internship, but I'm going to work harder than I ever have before to make myself invaluable to a company I've always wanted to work for.

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The Artist's Corner / Tom's houses and stuff
« on: October 29, 2013, 01:01 PM »
Well here's the first house!



More to come!


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Community Chat / Happy Birthday Jonnyears!
« on: June 27, 2011, 05:11 PM »
Happy birthday, Hears! Always a delight to have around! :) 

 :clap: :happybday:

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The Artist's Corner / SGW's "Post Your 3d Models" Thread
« on: November 14, 2010, 07:42 PM »
Well back on the old Atari, rctman12, made a thread like this and it was great to see what the members of the RCT3 community can create without the confines of the dreaded polygon-count when they model. So, let's see some models, may they be for the game, or for personal hobby!

Here's something I made in school.


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