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Messages - FCP-Rug

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1
Planet Coaster Parks / Re: Euro Reptarland
« on: December 28, 2018, 08:03 AM »
Love the new ride but gotta comment on the rooms...they are out of this world!!! Amazing!!

2
 :ohmy:

Brimscombe Hill Park would like to thank the Stroud Police for apprehending the trespassers in a swift and just manner. We do not confirm or deny any 'communications' made from social media accounts from either BSI or the miscreants.

On an unrelated note we would like to thank the local area and Stroud District Council for their co-operation and patience with our recent and frequent use of the roads and any noise pollution that may or may not be  originating from in or around the vicinity of our park.

3
Planet Coaster Parks / Re: Kaleidoscope Piers: The Masked Bandit Pub
« on: December 07, 2018, 02:52 PM »
Oh! Ha ha, it is an adaption from the cheesy poem in "10 Things I hate about you"

If the poem wasn't enough just know that I loved the build. See why above ^ ^'

4
It is a wonderful start for a beginner PC player! You can see the design experience already and there are a lot of little cool touches, I personally like the little trailer selling words that I can't pronounce!!!

I really like it! Can't wait to see how it looks as you grow! It certainly helps to have reference material in PC lol

5
Planet Coaster Parks / Re: Renee Feu Adventure Park - Port of Call
« on: December 04, 2018, 05:42 AM »
I really love love love how busy the market bit looks! Stunning!!! Wow wow wow!

6
Planet Coaster Parks / Re: Town of Bessemer
« on: December 04, 2018, 05:41 AM »
There is TOOOOOO much good in this project for me to start explaining all the things I like about it so for now:



I will be back to explain your genius when I can.

7
Planet Coaster Parks / Re: Kaleidoscope Piers: The Masked Bandit Pub
« on: December 04, 2018, 05:30 AM »
I hate the cosy layout,
and the way you made the chair.
I hate the stools at the bar,
and how cool that they look there.
I hate your big dumb gorgeous booth,
and the way it looks sublime.
I hate it so much it makes me sick,
and even makes me rhyme.
I hate how cool the bottles look,
so awesome on the shelf.
The makeshift lights,
bauble, rope, art piece and the lamp,
even worse how they look...well...right.
I hate it that the place is flawless,
and that the doorway isn't door-less,
but mostly I hate that I don't hate it.
Not even close.
Not even a little bit.
Not even at all.

8
Thanks Bullethead, any help is appreciated!



I've marked ROUGHLY the area that it would need to be in. Originally I planned to have a wooden coaster there as a back drop to the park but I am unsure if that fits in here realistically. It would probably have to be a refurb of some kind if it were. Whatever you feel goes is the point. So far the coasters are very family friendly and I think this one should push the boundary a little. Be the most exciting in the park (but still tame by some standards)

9
I didn't take any pictures but I have started the new area of the park. I've done a little roman gardens section but I need to fit in another coaster into the corner. and then the park is pretty much full and I will just need to do touch up's and add lighting (though it will probably close at 6 and for the winter LUL)

So I am opening it up again to the floor for a Coaster builder to build a a medium sized coaster. Looking for a light thriller, perhaps a wooden coaster but the footprint isn't too big. If you are interested let me know and I will send you a picture of the area I need it to fit in.

10
Nemmie they were meant to be inflatable pedalo ones   :D

11
Thanks for the feeback @Redhair!

Is there any part of the park you mean specifically? In the last few pics the trees behind the shops are actually on hills outside of the park grounds which is what the local area is gonna be like anyhow.

I have recently been worried I am over using trees though so it would be helpful to know  :up:

12
When I closed down the game the last thought I had about it was grumbling that I couldn't do extra laps. I then logged into see your post immediately after and did a whoop at the positive irony.

13
Planet Coaster Community Board / Re: Free Update 1.8 annouced
« on: September 26, 2018, 08:33 PM »
100% agree Fisherman, I have already built restaurants with seating etc etc in the building which IMO is better than the hotel situation they have added. I'd have liked something like waiters deliver food to tables. Like you link a table to a 'hub' and when ppl sit there they get served.

Very happy that you can now Lap coasters. Nice one Frontier!

Also, I am stoked you can now change ride operator uniforms. That rocks.

So long BLUE GLOW! Eat my shorts!

vending machines is good (expected but still good)

Open doors will be really good! I've been grumbling about that to myself a fair few times.

Custom labels **keels over** ...I will use the hell out of that!

Also, they are still working on it all so that's nice!

14
After another couple of good build sessions and the daylight robbery of @Bulletheads wonderful kiddie coaster Brimscombe Hill has consumed the bottom right corner of the map in a bid to maximise space in the park.

Hear is what we fit in:

Before anyone points it out I TOTALLY know how to spell Caterpillar  :-[



Because Bulletheads amazing coaster was so compact I was FORCED to build a small pedalo ride  :mad:up:



This is the area areal.



There is a small fish and chip shop on the decking and you can see an access road from the front of the park with a viewing platform for Siege part way along.

and finally...



Here is how it all fits in!

Special thanks to Bullethead for building and allowing me to use his custom supported coaster :D

15
The possibilities would be pretty good. Yes they are weird limitations but it makes sense, annoyingly.

I am personally thinking less about the stuff and more about the textures. Think art shapes but including smaller and in various textures.

Though... I will 100% be subscribing to any good foliage/flower/tree pack!

16
Yeah, that layout is very nice! It is awesome!

17
Nice one everybody!

Congrats to the Final Top Three!!! Well played and GG and all that jazz!

Thank you to all the judges for all your insight and work!

18
It's often the first thing I do to keep the ride speed up.  I upped the chain speed on the woody in step rock park for e.g.

19
Yes of course! I git over excited  ;D

20
Forgath, when you get time I highly recommend taking a walk around this park. The photos don't even come close to how awesome it is. From the ceiling design to the cohesion. Highly recommended the tour.

21
Planet Coaster Parks / Re: Palisade Park
« on: September 13, 2018, 11:18 AM »
Yeah, absolutely. I can see that.

The planet coaster fairytale stuff seems to underlie most of the park which probably help that. Either way it looks good.

22
That is all really interesting!

Changing some cycle parking for Motorcycle parking would be cool and I have to say, your work is top notch again. I really REALLY appreciate the detail you are going into. I know it must be gritting to start the park but I will be as patient as a rock watching if it means the quality is this good.

Every single thing you do blows me away.

23
Planet Coaster Parks / Re: Lake Liberty
« on: September 13, 2018, 10:15 AM »
I totally agree, straight up style with that enterance sign and it's surroundings!

I don't think there are people out there doing "way" better things...that would be underselling yourself. Great start and lovely, cohesive building style!

24
Planet Coaster Parks / Re: Palisade Park
« on: September 13, 2018, 10:12 AM »
Loving the different levels in your park, Like the aeronauts/queue area/Firefly cafe bit!

Loads of creative and random ideas! You seem to just load up the game and go...how am I gonna break it today?

25
Thank you LuxDreaming, I am glad it is conveying what I want.

Bullethead, you're right, there is something in how I build atm. I think it is me doing what I know since a lot of this is inspired by local architecture. Figured I can either muddle through other stuff or keep practising what I do.

I decided to add some planters/path edging in today with Cotswold stone surroundings. Curtisy of the hints by Nemmie. Should be adding in a lot more of that style in the upcoming and also in the housing around the edge of the park.



I hope I can keep up the progress.

26
SGW Competitions / Re: SGW Summer Competition 2018 - Final Challenge
« on: September 13, 2018, 01:28 AM »
Really cool you are still working on it, I second Bullethead in saying I hope you continue it in it's own Park thread so I can follow it along.

I really like your bridge and I love your entrance way. It was really awesome and I think we will see great things when you continue!

27
I have finished Phase Two - The Medieval Area!

I've added an on-ride photo shop...the shop isn't on-ride... ;D



and I've named the Gravity|Kinetics Coaster - Siege!



I also managed to make a start on the food court/shopping area coming out the back of the medieval area which already housed "The Lavander Cafe" and now also has toilets, an ATM and a gift shop "Strangness and Charm".



Thanks for reading and any feedback or suggestions are still happily received!  :D

28
Planet Coaster Community Board / Re: Planet Coaster Best Pictures Thread
« on: September 11, 2018, 12:29 PM »
Can...can I go there?  :o

29
JP thanks! Yeah, I have to admit that I enjoyed theming  someone else's masterwork!

Zero G I would be very happy to grab the other two layouts. I've definitely got one more family coaster slot about the same size in this park the other side of the railway! Yes please!

Bullethead, I have ridden the coaster and embarrassing number of times because it's super fun and smooth! I'm very lucky for the addition.

30
Bullethead got a lot of good things to say about your entry!

I love the unique architectural style especially how consistent it is. I particularly like the totems on fire drop and most of the ceilings in a lot of walkways like the entrance.

I like how you have put contingencies and things like water pumps, emergency exits and backstage delivery areas. Very well thought out, though everything you do is carefully considered in this game.

The church area is brilliantly actualised! It might be my fave part...not sure...

Anyways, there is a lot to love here!

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