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Messages - ImagineerTim

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1
Planet Coaster Rides / Re: Sky Hunters: Mission Three
« on: April 01, 2020, 08:16 AM »
looks very nice. the sci fi style and the editing is great!  :up:

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NJÖRD's Coaster {Village Construction}



The entrance area takes shape...




nice panorama!


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NJÖRD's Coaster

Village Construction 30.03.20






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Njörd's Coaster [Island Construction]
WATERCOASTER NEW 2020

I've made some great progress over the weeks. There are so many splashdowns in this ride!
Refreshment guaranteed!





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NJÖRD's Coaster [Construction Update 07.03.20]





The POV is getting closer and the ride time is over 4 minutes! (4:25) !
Theming the queue is much more work than I expected...



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also a great experience by night! made some progress with illumination...


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NJÖRD's Coaster [Construction Update 04.03.20]




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NJÖRD's Coaster [Construction Update 28.02.20]




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Thememaker's Toolkit / Re: Thememaker's Toolkit Requests
« on: February 17, 2020, 09:46 AM »
Hello everyone,
I'm creating a Toy Story darkride and now I need some statues and models for some scenes.
Inspired by the Disneyland darkrides but without shooting elements. Maybe I will try to add this....
As I'm too busy with the creation of my other Rides (Njörd's Coaster etc.) and it would take some time to get into blender again, it would be really great if someone wants to participate.
Remember: it would be a gift for the whole community! I would suggest/need following items:

-These green sweet aliens from "The Claw" Scene (these ones with 3 eyes)
-the claw machine
-Zurg's batteries 

and maybe a few other items...

If you want to help pls contact me via private message, then I will send reference pictures and more additional information!

Greetings

Tim



13
RCT Parks & Rides / Re: ImagineerTim's CHIAPAS
« on: January 12, 2020, 08:34 AM »
It's still alive!

Here a different version of the first turntable!






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RCT Community Board / Re: The Shyguy's World Best RCT3 Pics Thread!
« on: January 11, 2020, 02:38 PM »

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I've made some great progress...
But the construction is huge!







Let's Soar over it!



16
Planet Coaster Parks / Re: Seven Seas: Germany Pavilion (Opening Post)
« on: December 28, 2019, 04:41 AM »
wow it looks nice! excited for more!

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Planet Coaster Rides / Christmas Flight {Indoor Rollercoaster} WIP
« on: December 26, 2019, 09:09 PM »
It's Christmas!

Christmas Flight takes you away into the nightsky!

Ride along Santa above mountains and landscapes...











I hope to finish construction soon!

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nice bridge

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Planet Coaster Blueprints / Dwemer Coaster Blueprints
« on: December 03, 2019, 06:14 AM »
Skyrim Dwemer Coaster Blueprints

Steampunk/Fantasy/Industrial styled...

First blueprint: Dwemer styled lantern

https://steamcommunity.com/sharedfiles/filedetails/?id=1925250604

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NJÖRD's COASTER ⚓

The ride continues and we are going up the first lifthill



23
Planet Coaster Rides / Re: Gorillaz- The Ride [Now Open!] POV Video
« on: November 20, 2019, 10:27 AM »
Now available in Steam workshop! At first I planned to use the Song "Humility" but the timing was not good and I rediscovered the one I used. It's only a little side project. But I hope nice,unique ride for all to you

https://steamcommunity.com/workshop/filedetails/?id=1916988387

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Planet Coaster Rides / Re: NJÖRD'S Coaster⚓ [Watercoaster] WIP
« on: November 19, 2019, 03:47 PM »
The theming takes shape ...  :up:


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Planet Coaster Rides / Re: NJÖRD'S Coaster [Watercoaster] WIP
« on: October 22, 2019, 07:18 PM »

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Planet Coaster Rides / Re: SKYRIM Dwemer Coaster [NOW OPEN!] ⚡
« on: October 12, 2019, 05:32 AM »
Now its time to explain the story a bit!

The first actual thing we see when entering the Ride is the waiting time display and a talking ancient Dwemer head.
At the entrance we have to store our bags and goodies in one of the lockers.
Just scan your park ticket and a locker will open for you. (Its similar to the system used at Arthur,Königreich der Minimoys (Europapark))
After riding you will get your things back at the other side...
There is also a souvenir shop and another shop at the exit.

Then we enter the ride crossing over a bridge. When we look down we can see parts of the second launch.
We follow the queue until it gets down into a tunnel below the ground. There is also the extended queue line. (not seen in the video)

After the tunnel the queue goes upwards to the station. If you look closely you can see the stairs going up at the end brake of the ride...

Dwemer stuff and magical artifacts are seen in the station.

So the ride begins and after the first curve we go into a Dwemer mine tunnel.
A magical sun collector is running and we can hear thunder and energy loading up.

As the sunlight releases, the train goes outside again. A great Dwemer castle emerges and we get caught by a kind of generator.
Mechanical things everywhere. Then the train stops.
With the power of Logans heart we are launched into the rugged rockwork.
Fragments of this forceful artifact are seen on the right side at the first launch segment.

Like a dragon we are flying through the rocks and tunnels. After this part we are going down into another dark tunnel section.
We can see lava and melting minerals. As the train stops for a second time, we see a dark elf holding an electric scepter.
Maybe it was his idea to built this machine. With electrical force we are launched again, now with much more speed.
It looks like a mining facility. Maybe they are building another castle or palace there...
We rush through another tunnel, and then we are outside again, experiencing some great airtime.
When you look at the left side, you can see a viewing platform for spectators and the entrance to the themed area.

And it goes even deeper into underground systems. When we are over the earth again, suddenly the track goes down and we enter another Dwemer mine entrance. There are some magical minerals here! Tension is in the air and the train stops for a few seconds.

Then we are launched for the third time. This launch is the most intense one of the ride (approx. 98 km/h)!
We reach the highest peak of the mountains with a fantastic view. Swirling down again we are passing by the castle.
After another high peak we go down into a tunnel filled with the blue energy, the Dwemer get from the underground mushrooms.
And so we are at the castle village again, rushing into another tunnel section were the train gains some final speed.
Going up again we have a fantastic view of the castle and we can also see the first launch with the generator.

Now we are at the end. The trains are slowed down as we are going into a final rock archway, were an ancient sun clock is rotating.
Underneath us is the queue and we are going back into the station. On the right side you can see the maintenance building.

Name: SKYRIM Dwemer Coaster
Opening: 28.09.2019
Status: In Virtual Operation
Manufacturer: Intamin / Frontier Developments
Designer: ImagineerTim
Max.Speed: 98 km/h
Duration: 3:05
Capacity: 1.700 p/ph

 




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Planet Coaster Rides / Re: SKYRIM Dwemer Coaster [NOW OPEN!] ⚡
« on: October 10, 2019, 09:44 AM »
I updated the castle a bit for a final Artwork...
I hope everyone likes the ride. It was time for a great coaster.

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Planet Coaster Rides / Gorillaz- The Ride [Now Open!] DOWNLOAD
« on: October 06, 2019, 03:29 PM »
Indoor Rollercoaster inspired by Gorillaz


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Planet Coaster Rides / Re: SKYRIM Dwemer Coaster
« on: September 28, 2019, 08:21 AM »
Here it is finally! For my next projects I'll try to optimize the quality of recording even more a bit. It's my first big coaster.



Best simulation ever!

Dwemer Coaster is now open!

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