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Messages - Nemmie

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Planet Coaster Parks / Re: Parc en Bretagne
« on: July 30, 2019, 12:32 PM »
I love the direction this park is going. The restaurants look great. I like all the little details like the custom dormas and the chequered paths leading to the doors. The Mauer coaster looks like it will have a kick too. Hope you make a POV of it.

Planet Coaster Parks / Re: [WIP] EUREKA: July Update
« on: July 30, 2019, 12:13 PM »
Another fantastic update. It has a real, genuine theme park feel too.
I love how again, all the shots are beautifully composed. You always present your parks so perfectly. But you're a massive tease. I always find myself staring into the smallest sections looking for what details are in there.
I'd love to see some more pics of the Whoosh and Bonkers and the buildings. Every picture leaves me wanting more.

Planet Coaster Parks / Re: Planet Imagination
« on: July 26, 2019, 03:11 PM »
Many apologies, but I've finally got caught up with this thread. I've missed loads!

Into Imagination: As usual, the theming is impeccable. I loved the bunnys and the story. Nasty jewel thieves. It always makes me smile how you throw the most random pieces together and make magic though. I also thought the net made out of rope to catch the rabbits was very clever. In fact, that whole scene was so brilliant with how you used the natural light flooding down through the hole to light the scene.

King Ghoster's Tower: I love how the castle itself doesn't look like a castle. It has a very Coastercad fantasy aesthetic that is very much your style. I also liked how it didn't look like a typical Tower of  Terror ride. But inside. I was chuckling through the whole ride. Every scene was stuffed with detail and humour. And my god, the sequenced effects!!! If I seen this before we went to Efteling the other week, I would have bought you even more beer as I don't know how you had the patience. Really, really excellent.

Expedition: Beautiful. Again, you put your own spin on adventure theming. I was pretty blown away with the indoor sections especially and the theming on the lift hills was fab. But the final drop with the theming actually made my jaw drop :)

And the new area is looking very exciting. Can't wait to see what that brings.

Brilliant stuff, my friend

Planet Coaster Parks / Re: Parc en Bretagne
« on: July 25, 2019, 03:51 PM »
This all looks really great but that last shot is just damned gorgeous!

Planet Coaster Parks / Re: What now?
« on: July 25, 2019, 03:04 PM »
Welcome to the forums.
I have to say, you've made a really good start with this park. The walkways are REALLY good.

As for feedback, I'd say just keep doing what you're doing. I wouldn't necessarily stick to a grand plan as that can sometimes lock you in creatively and make you lose inspiration. Just play around with ideas and throw things together and see what sticks. I also find it helpful to keep looking at things from guest level to get sight-lines and also get ideas as you see things you wouldn't normally see from above. I've got some surprising ideas just from looking at how the landscape looks at this level.

Also, start small. Let the park grow organically. If you don't feel like working on it, do a little side-project and come back to it. All I'm really saying is don't force it and have fun.

Planet Coaster Parks / Re: DIAMOND FAIR - compact city park
« on: July 25, 2019, 02:53 PM »
It's so good to see you back. And knowing your brilliant coasters, I can't wait to see this blossom into a great park. I'm already loving some of the buildings.

As everything with this park...……….EPIC!!!!!

You literally blow my mind with the things you do with this game. You really have a talent of digging deep into the recesses of Planco and pulling stuff out no one knew was there.

Planet Coaster Parks / Re: Nashville's Adventure
« on: July 25, 2019, 02:25 PM »
This is really shaping up nicely. I can see this going places.
And the terraforming you did and those lake shots in general is beautiful.

Planet Coaster Parks / Re: Lake Jeronimo: Supernova
« on: July 25, 2019, 02:21 PM »
The whole area looks so good. The troika theming gives it a great retro-futuristic vibe that I absolutely love. And you made the El Loco unique. Brilliant, as usual.

Love this. I remember your Simon themed Larson Loop from you Summer Competition 17 park. That was fantastic but this knocks it out of the park.

Gorgeous. Taron is pure coaster porn and you've made something just as beautiful. The station building is really well done. I can't wait to see a POV.

Excellent work sir. The carousel building roof is a triumph and having a local idiot performing stupid shit with gators definitely  makes this park a winner for me.

Great theming and atmosphere and I loved the story. Also, some of the best lighting I've seen in a Planco darkride. Also, the soundtrack is great. Bravo!

Planet Coaster Rides / Re: The Witcher: The Ride RELEASED
« on: July 24, 2019, 03:13 PM »
What a brilliant, beautiful, dizzying, fantastical ride. I loved everything about it and the architecture was superb.

Planet Coaster Community Board / Re: Tropical Storm Barry
« on: July 12, 2019, 11:26 AM »
Stay safe fella. Hope everything's ok.
I'll be thinking of you.
Hopefully chat soon :)

Planet Coaster Parks / Re: Kaleidoscope Piers: 7
« on: June 08, 2019, 01:08 PM »
7days till release? 😀

Love those construction shots. Sorry to hear of your setbacks. I'm hoping you will be able to carry on. I really want to see that finished ride. You've been teasing us with WIP shots forever now.  :P
Thanks Shy.  It has been forever. Nearly 2 years since I did the quick video with all the construction vehicles moving onto the site. I'm carrying on as if I haven't lost all the stuff I did before December, so if I can get the data retrieved from my old D Drive, I can stitch it all together and do the presentation of the full site I gave you the sneak peek of last Summer.

I just went back to page 1 and read about the construction (and re-construction) of your Main Street. Those colorful buildings are one of my favorite sights in PC. A brilliant concept- a rainbow of super-saturated colors all tied together with bright white trim. Light, cheerful, whimsical, and beautiful. :)
Thanks JB. I'm glad you like it. I wanted to do a Mainstreet unlike the normal ones you see. I like bold colours and at the time, no one had really used the Planet Coaster building set for a big chunk of buildings, so I really wanted to see what they could do.

You are that little kid who never actually gets to play with his legos because the fun is all about building.  But if that's what it takes to keep seeing new sights in BPR, I gladly accept.  Even if they are (masterful) construction photos.  :)

(And also, I recently subscribed to your construction vehicles for a project and I have to say, they are truly outstanding.)
Thanks fella. I'm so honoured that you'd want to use my construction vehicles in one of your amazing, epic projects. I'll get a massive kick out of seeing them there.
And what you said about the LEGO, the fun is in the building with this game. A lot more has been done than can be seen in these shots. The rapids station is complete behind all that screening, (it was finished last July). The queue line needs theming and the gift shop at the exit needs the interior doing. Some of the theming elements for the area is done and needs installing. The restaurant is also complete as a blueprint and again, is waiting to be put in.

Really happy to see you working on this again. Love the construction update progress. Those new circular buildings look fantastic.
Thanks so much. They'll look better, hopefully, once the site doesn't look like a tip ;)

I still can't get over your "under construction scenes", both for their high degree of realistic execution and for how you have to destroy them actually to finish the park.  Geez, even the tape Xs on the glass panes  :o.

You know, I just had an idea.  I hope you use saves with different numbers each time, so the construction scenes are still there in older saves.  Then you could make a "time-lapse video" of the various construction projects.  Take pics from the same place in each version and string them together.  You'd probably need to find some fixed point off-camera that's common to all the saves, then build some sort of long arm (saved as a blueprint and put in each separate save) from there and fly the camera to the end of it.  That gets your XYZ the same each time.  Then pick a couple of the fixed treetops in the background that you can line up like rifle sights to get the camera rotation the same each time.

But that's the BSI Brute Force and Ignorance(tm) method.  I'm sure you can think of a much more elegant way of doing this :)

I THINK you can even look through surveilance cameras in Game, this way you don't need to be pixel perfect. But you should put the post with that camera in the original Save before you split them up. That way it is always in the exact same position and angle.
Crowdpleaser. Funny you say that. Anyone would think you knew what I'd been up to for the last what seems like forever. ;)

Bullethead. Thanks. I know I went full-geek when I decided to add the tape to the glass panes :)
And the clues have been in my shots since these construction shots began. There are 4 in-game cameras on poles covering the construction site (for authenticity). You saw the base of one in the video of the construction vehicles arriving (from June 2017). You can also see them in various shots of this construction. Even in this update, you can spot them in shots 1, 2, 4, 6 and 7. Also, I may or may not confirm that the 8th shot is taken directly from one of these cameras...……. Just saying ;)

Jobbers Canyon was great. I always find myself when I watch your videos, trying to shove my head inside the screen so I can look round as there is so much detail crammed into every little space. The hotel lobby looked even more impressive in the video than it did on the shots and I thought the ancient trap wrecking ball was genius. And talking about wrecking ball, did you get that version of the song from the elevator in the lobby ;)
Excellent work, my friend.

Planet Coaster Parks / Re: WASTE LANDS - Chapter II
« on: May 22, 2019, 04:24 PM »
Mind-blowingly amazing and beautiful again. Why are you so damned good at this game? :)

Planet Coaster Parks / Re: Owens Mesa - A Wet Closure
« on: May 22, 2019, 04:22 PM »
It's sad to see Swamp Loggers go, but knowing you, you'll replace it with something made of awesome sauce. Can't wait :)

Planet Coaster Parks / Re: River Park | Starting Season
« on: May 22, 2019, 04:17 PM »
Those backstage areas soothed my inner geek. I love these little touches. And I can't wait to see more of that minetrain.

WOW! You should be knighted for this amazing achievement, sir. It's not even as if you filled space with mediocre filler to "make up the numbers". Every inch of this park is beautifully crafted and expertly executed and has come from such an amazing imagination. Your sleep must be blessed with beautiful, colourful dreams, my friend, to have pulled all of this wonder out of your mind

Planet Coaster Parks / Re: Dream Gardens Dublin: Paris
« on: May 22, 2019, 04:08 PM »
My word! I just love that shot of Metro Fou coming out from under the path with the carousel. Excellent!

Looks great @corkscrewloop. It looks like the Corkscrew at Alton Towers,  and the one at Flamingoland. Good ol' trusty Vekoma headbangers. Both just nothing more than fond memories now.

I just decided to reanimate this dead old horse and start flogging it again. I don't know how long it'll last this time though :)

Another 6 months has gone by without me touching this park. I had a big setback when my D Drive died and I lost loads of stuff I'd been working on for months for this project for something really special.  So I couldn't face carrying on with it for a good while. Hopefully, I can get the data retrieved at some point. I decided to bite the bullet and give it another go. Here's what you missed.

Picking up the pieces and dusting myself off, here we go again...................

The glazing has arrived for the new restaurant. I don't know why the idiots took all the protective boxing off the the glass before they got it off the truck.

The first one is in. Let's hope they don't break any

All the glass is now in and has been covered to protect it while the building is completed. The first of the restaurant's towers is finally being installed

The top goes on which shows it's a clock tower

It's the first part of the new area which hints what it may all look like. And in the background, the rapids lift-hill has been closed in with a rendered covering.

A load more scaffolding goes up.

The skilled workers paint and clad the render to look like rock. The restaurant gets the top of it's 2nd dome. Things are now really starting to take shape.

Even Blast Point Resort is celebrating a little bit of progress. YAY!!

@Coastercad  Crikey. It would be like Diggerland here in the UK ;) As I delete stuff and replace it with the finished stuff, I think doing a separate file with the construction stuff would kill me.

@JPAlmighT  I don't delete the track. But it was built before I started on the concrete channels, back when Jesus was a lad.

@AemJaY  Thanks Jay. I was a bit smug about the Nemmie truck, I have to admit. It will be turning up in other places, I think

Planet Coaster Parks / Re: WASTE LANDS
« on: May 16, 2019, 12:33 PM »
WOWZERS!!!! Very Fury Road. You can even make post-apocalyptic stuff look beautiful.

Planet Coaster Parks / Re: Peony Park II - Signage. That's all.
« on: May 11, 2019, 04:12 PM »
You always amaze me, my friend.
Every update is like a really indulgent cake with many layers. You feel full after looking at them. I can't ever believe how much you put into everything that you do. There is so much detail and every time you look at a picture, you see something you didn't see before. And quite frankly, I can't get enough.

Planet Coaster Parks / Re: Lake Liberty Phase 2 (or3?)
« on: May 11, 2019, 03:59 PM »
Amazing!!   You win the award for Planco's biggest carpark. That must have took ages, or did you copy and paste each section? I also really like the whole plaza with the skyride station. The angle that the roof is with the cable cars coming out of it is so good and makes such an interesting change from the normal way they normally come out aligned with the footprint of the building.
And I have to say that using the monorail as a modern train is genius. It looks so good zooming along the tracks.

WOW! Love it, love it, love it!

The tunnel entrance with the lava is brilliant. I can imagine that being really exciting on this coaster too.

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