Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Imagine

Pages: [1] 2
RCT Parks & Rides / Re: (RCT3)(WIP)(Park) Vault of Fear
« on: February 15, 2019, 07:06 AM »
(In the background is Omega Sector. She's gonna be like a horror-themed Space Mountain of sorts, but with inversions)

RCT Parks & Rides / Re: (RCT3)(WIP)(Park) Vault of Fear
« on: February 15, 2019, 07:03 AM »
Today's coaster of the day is Shatter! I got inspired suddenly yesterday for a really unique story for Shatter in addition to the whole mirror motif. So I'm givin you a sneak peak at what she looks like!

I'm super happy with how it's turning out! So basically it's a haunted mall story where you go into the fitting room to try on a really neat outfit and suddenly stuff starts going haywire, starting with your reflection destroying all the mirrors from the inside. The biggest feature is the huge mall building as a set and the giant "mirrors" bisecting the whole thing.

Naturally I have no idea how to support a splitting coaster since they don't actually exist, but I'mma try some intamin lookin supports maybe, or just go with my gut. I also remember there being a bunch of spotlights as cso somewhere and I can't remember where those were. Gonna have to go on a search.

RCT Parks & Rides / Re: (RCT3)(WIP)(Park) Vault of Fear
« on: February 12, 2019, 05:41 AM »
A few things got done today so far! I placed a few flat rides to even out how coaster-centric this park is. Eventually I'm gonna do some dark rides/hybrid dark rides too once I can figure out a good story for them.

I spent a whole lot of time supporting Mr. Bones' Wild Ride and the giant bowl of metal spaghetti it is. Supporting doesn't feel as awful as it used to but it's still time consuming and it gets hella messy with a ride like this.

A break room also started taking shape. I really don't want the whole facility to be lit blue but these lamps are the only ones I have that actually work right now. Also not a HUGE fan of the brick stalls but it's the most on-theme stall I could find.

I'd also LOVE to change out the entrances/exits on a few of these rides if there are cso ones anywhere?

RCT Parks & Rides / (RCT3)(WIP)(Park) Vault of Fear
« on: February 11, 2019, 03:55 AM »
Hey everyone! I recently booted RCT3 back up and (because I don't have Planet Coaster, soon though hopefully) I started working on an old park concept I had a long time ago. Currently all the rides I'll mention soon have a full track, just need custom supports and theming.

Somewhere hidden away is a collection of the most terrifying stories ever told. Each more shocking and creepy than the last, they were kept secure to prevent these tales from ever seeing the light of day. Now, this facilty has been opened to the public so they too can experience these horrible tales. Welcome to:

Our first story is one that should elicit groans and sighs from those familiar with Roller Coaster Tycoon. It features an incredibly and agonizingly long roller coaster, and, like Ouroboros in an eternal quest to eat its own tail, exiting the ride puts your right into the entrance again. Now boarding and remember: The ride never ends.

The next chamber contains nothing but an unassuming black arcade game. It started appearing around 1981 and playing the game would cause hallucinations, insomnia, and amnesia and then about a month later every single cabinet disappeared without a trace.

Have you ever stared at yourself in the mirror for an uncomfortably long amount of time? Have you ever noticed something off about the person staring back at you? Or seen something evil in the eyes of your reflection? Wait, did they just wink at you?

July 18 2016
New Orleans, Louisiana
Three teenagers entered St. Louis Cemetery 1 last night around 8:17pm. Sources say their purpose was to visit the tomb of Marie Laveau. Cemetery rules state visitors must be accompanied by a tour guide or have family buried on property and that vandalizing the tomb warrants a heavy fine. The teenagers snuck in well after closing and it's reported they were there all night. However, all three perpetrators failed to return home the next morning. Strangely a three-tier tomb has also suddenly appeeared in the cemetary without the knowledge of the archdiocese.

Mission briefing: Omega Sector 2236
RCT K6827-2066 black hole as subject for attempted wormhole travel
Ericksson volunteered as captain of ship Odysseus 22.
Reporting to base on November 27 2236 for takeoff, EAD 2 years, 10 months, 6 days EED 74 years 4 months 22 days

Sometimes, late at night,
you can hear the whistle wail
with a spooky, screechy sound
like a wheel gone off the rail;

and up in the smoky clouds,
you can almost recognize
the ghost of a crazy engineer
with fiery cinder eyes.

The park concept and theming should be somewhat recognizable. Here have a teaser. I'm probably gonna highten the ceiling for at least the entrance area.

RCT Community Board / Extracting sprites from RCT2?
« on: February 10, 2019, 04:10 AM »
So I know about Triggers sprite extractor, but when I use it to extract the sprites from RCT2, it seems like it doesn't extract any store items, just the coaster/supports, peeps, UI, and terrain. I'm trying specifically to extract some scenery objects from the game, but I'm either not finding them or the extractor doesn't grab them. I know which .dat file in the explorer it is, but the program isn't seeming to grab that one.

RCT Custom Content / Re: The"I search an object" thread
« on: November 30, 2013, 09:19 AM »
/\ you could google for photos of the item you want and copy it, then edit the texture to the size you need.
I meant like in a wall object form. I'm not good at making my own CS

RCT Custom Content / Re: The"I search an object" thread
« on: November 24, 2013, 06:13 PM »
CSdepot list has let me down :(
Where can I get some 4H damask/brocade patterned wallpapers preferably from like a haunted house pack or something?

Fun & Games / Re: Last coaster you rode?
« on: November 16, 2013, 03:13 PM »
Thursday I went to USO and ended the night with riding Rip Ride Rockit (AND IT DIDN'T VALLEY!)

RCT Community Board / Re: The "What did you just do in RCT3?" Thread
« on: November 09, 2013, 11:53 PM »
^ Dat super-long spiral staircase  XD
I feel bad for the maintenance workers who have to climb that thing.

RCT Community Board / Re: The "What did you just do in RCT3?" Thread
« on: November 07, 2013, 07:04 PM »
^ I disagree. It should be called "Super Speed Cool Cool Bear". Every ride should be called "Super Speed Cool Cool Bear"

Fun & Games / Re: Whats your shuffle 5!
« on: November 06, 2013, 10:43 PM »
Robey - One Night In Bangkok
Styles And Breeze - You're Shining
Noisereaktor (me) - Devil Worship
Jeremy Lin - Start Something
Ladytron - Beauty #2

I think that's a pretty good variety.

RCT Community Board / Re: The "What did you just do in RCT3?" Thread
« on: November 06, 2013, 08:03 PM »
So I finally worked on that forest coaster I posted several months ago and I'm on my way to being done. What do you guys think? Should I finish it/make a thread?

RCT Custom Content / Re: The"I search an object" thread
« on: October 23, 2013, 08:32 AM »
Hey, I'm making my first custom park and I'm looking for a few things. They're simple, but I just can't find any:

First, some cylindrical walkway tunnels (ideally corrugated metal).
Second, some haunted house floors. I can find walls out the wazoo but no floors. (preferably no castles).
Third, I'm trying to make a glass/metal tunnel around a lift hill but all my angled walls are angled too high. I'm looking for an angle that corresponds to a regular 30* lift hill.
Finally, some more haunted house/sci-fi custom-text signs would be p cool. Maybe ones you can put over a track.

Thanks in advance!

Fun & Games / Re: Coaster name game!
« on: July 03, 2013, 10:01 PM »
Sequoia Adventure!

So I've returned after not playing RCT3 in forever. I've started a project and I promise I will actually finish this one. I purposely went small and simple with this so I wouldn't get all ADD and lose interest 2 days in.

Also should I actually do this as well? I think I should.

Fun & Games / Re: Post funny usernames!
« on: April 02, 2013, 04:15 PM »

Fun & Games / Re: Is This The Krusty Krab?
« on: March 29, 2013, 08:04 AM »
No this is Tits Mcgee...
Ron Burgundy.

Fun & Games / Re: Is This The Krusty Krab?
« on: March 26, 2013, 08:23 PM »
Hello, this is Imagine. Welcome to the Krusty Krab. May I take your order?

Fun & Games / Re: Coaster name game!
« on: March 26, 2013, 08:22 PM »
Rage!  :2thumbup:

Fun & Games / Re: The "I Hate The Advertisement" Game
« on: March 26, 2013, 08:05 AM »
That accent, though.

Why they use a fake New Zealand accent for a product that's supposed to come from Germany is beyond me.

Fun & Games / Re: The Punch Line Game
« on: March 26, 2013, 07:59 AM »
Because you touch yourself at night.

What happened to the guy who rode Verbolten with pockets full of spaghetti?

Fun & Games / Re: Coaster name game!
« on: March 26, 2013, 05:34 AM »
Eurofighter at Zoosafari Fasanolandia in Fasano, Italy.

Fun & Games / Re: The Punch Line Game
« on: March 26, 2013, 05:27 AM »
Knock Knock

One thing RCT has taught me is how little I actually know about architecture.

Fun & Games / Re: B.A.N the member!
« on: March 23, 2013, 12:18 PM »
I ban you because you DON'T use the Park Manager

Fun & Games / Re: Is This The Krusty Krab?
« on: March 23, 2013, 12:10 PM »
No it's not.

So I just finished the supports for this. Also a base for theming, but it's really ugly right now since there's not much there. This isn't the one at Movie Park beeteedubs.

Fun & Games / Re: The Punch Line Game
« on: March 21, 2013, 10:29 PM »
Scientist: I have a new theory for us to test. I'm going to wrap you up in a giant spring and drop you off the si...
Test Subject: No way.
Scientist: If you do this test, I promise to never make you do another one of my tests as long as you live. If not I'll have a new test for you every day for the rest of your life.
Test Subject: Can I hear more about this test first?
Scientist: No.
Test Subject: Oh...

What do you get if you mix a Chinese knockoff coaster and a Premier LIM coaster?

And here I was thinking it actually looked kinda cool  :-\

Fun & Games / Re: Is This The Krusty Krab?
« on: March 20, 2013, 10:14 PM »
No, this is Imagine.

Is this Parallax?

Pages: [1] 2